Greg Finger's repositories
TD-pixelMappingLEDs-3D_Volumetric
A project for visualizing and sending rgb data to leds in 3D arrays. Arbitrary arrangements of led strips can be set up with SOP geometry. SOP point color (Cd) is used for sampling led color.
TD-SplitFlap
A virtual split flap display
TD-Curve_Editor
Simplified Animation Editor that works in Perform Mode
TD-Shadertoy_Converter
easiest shadertoy converter ever. EVER
TD-GLSL-Instancing-Utility
Swiss army knife glsl utility. Uses TOP textures for transforms, vertex based noise displacement with normal recalculation.
TD-pixelMappingLEDs-2D
A project for visualizing and sending rgb data to leds in 2D arrays. Arbitrary arrangements of led strips can be set up with SOP geometry. A TOP texture is then used for a direct wysiwyg-type sampling for led color.
TD-wallExtruder
Optical Flow and RGB value vertex displacement
TD-Loopwave
work for artist Zhou Fan
Unity-WorldWalker
Rigidbody movement on arbitrarily shaped and rotated surfaces
Max-trippyCuber
~ tRipPy CUbeS ~
Sidestix-Tripod
A clip-on accessory that creates a tripod with the crutch
TD-FaceCHOP
Face landmark detection with DLib (in TouchDesigner)
TD-TianYan
Tian Yan is watching
Max-jit.gl.model-optimizer
Eliminates the redundant vertices that come out of [jit.gl.model] matrixoutput
webgl-noise
GLSL procedural noise functions compatible with WebGL