GreenWizard2015 / POE_bot

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POE_bot

ATTENTION! This project was created and developed solely for the purpose of studying AI / ML.

Path Of Exile is a relatively simple (in terms of automation), multifaceted and dynamic game. It has a fairly wide range of tasks that can be solved gradually and in various ways. For example, a few years ago I mastered the basics of writing an extremely primitive bot (video) that could go around one specific map using only simple image processing.

The ultimate goal of the project can be formulated as follows:

The bot should be able to explore any solid map (without teleports, additional zones, ignoring quests and event triggers), avoid enemies attacks and respond to them.

The bot should use only the image of the game process, without hacking the game, its resources, and using the previously collected information about the cards.

Estimated development plan:

  • The basic structure of the bot, capturing the image of the game.

  • Reading the current state of the minimap. (MinimapRecognizer)

  • Combining multiple minimap states into one global map. (GlobalMap)

  • Building a step-by-step strategy for exploring the global map.

  • Recognition of enemies and their attacks.

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