Gota7's repositories
Citric-Composer
Editor for 3ds, WiiU, and Switch sound files.
Nintendo-Raylib
Port of raylib for Nintendo systems.
SM64DSe-Ultimate
This is an edited version of sm64dse 2.3.5.
KeroMaster
An editor for Kero Blaster
MoreObjectsMod
Toolkit and resources for SM64DS for some custom objects.
YoshisAcidTrip
An editor for Super Mario Bros. Wonder.
Shining-Stars-DS
Source code, tools, and assets required to build Shining Stars DS.
GotaSoundIO
Sound IO library I use for a lot of my projects.
SM64DS-HackTemplate
A template for hacking SM64DS.
DynamicAllocationDecomp
Decompiling objects from SM64DS so we can allocate them dynamically using DLs.
RetroPie-Setup
Shell script to set up a Raspberry Pi/Odroid/PC with RetroArch emulator and various cores
StraitJacket-Sharp
Bootstrapper compiler for the Asylum Programming Language made in C#. THIS WILL BE DEPRECATED AS SOON AS ASYLUM IS STABLE ENOUGH TO CREATE A COMPILER FOR ITSELF!
Tile-Mapper
Utility for mapping tiles.
WARD-Sharp
Ward API Redefines Development - An open source framework for developing general or domain specific computer languages. NOTE: THIS WILL BE PORTED TO ASYLUM IN THE FUTURE!
WARD-Sharp-Obsolete
This repo is obsolete, please see the rewrite here: https://github.com/Gota7/WARD-Sharp
Juno-Retired
Gota's Galactic Journey - OLD base code, I'll be migrating to a new repo for refactoring. Feel free to use this as a reference and adapt parts, but please contact me if you want to use some code from this directly (it's still going to be a part of my commercial game)!
LLVM-Tutorial-Rewrite
My rewrite of the LLVM tutorial to be more organized.
LLVMSharp
LLVM bindings for .NET Standard written in C# using ClangSharp
Nemesis
Submission for the Acerola Jam 0 in 2024.
OdysseyDecomp
A decompilation of Super Mario Odyssey v1.0.0 for the Nintendo Switch
Petari
Super Mario Galaxy 1 decompilation.
TIC-80
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
zig-sdl3
Zig wrapper for SDL3.