BepInEx+Harmony mods for the Unity/Steam game The Planet Crafter
- Steam: https://store.steampowered.com/app/1284190/The_Planet_Crafter/
- GoG: https://www.gog.com/en/game/the_planet_crafter
Guide on dnSpy-based manual patches: https://steamcommunity.com/sharedfiles/filedetails/?id=2784319459
🔽 Download files from the releases: https://github.com/akarnokd/ThePlanetCrafterMods/releases/latest
This repo only supports the very latest Steam or GoG releases.
In order to use my or anyone other's mods, you need to install BepInEx first. The wiki has a guide for this:
https://planet-crafter.fandom.com/wiki/Modding#Using_Mods
When installing my mods, unzip the mod into the BepInEx\Plugins
directory, including the folder inside the zip file.
You'll have a directory structure like this:
BepInEx\Plugins\akarnokd - (UI) Pin Recipe to Screen\UIPinRecipe.dll
Such organization avoids overwriting each others' files if they happen to be named the same as well as allows removing plugin files together by deleting the directory itself.
The new Unity version the game uses has a feature/bug that prevents all mods from running beyond their initialization phase. To work around it, find the BepInEx\config\BepInEx.cfg
file, and in it, set
HideManagerGameObject = true
- Asteroid Landing Position Override
- Auto Consume Oxygen-Water-Food
- Auto Grab And Mine
- Auto Harvest
- Auto Launch Rockets
- Auto Sequence DNA
- Auto Store
- Birthday
- Craft From Nearby Containers
- Highlight Nearby Resources
- Inventory Stacking
- Machines Deposit Into Remote Containers
- Minimap
- More Trade
- Photomode Hide Water
- Recyclers Deposit Into Remote Containers
- Wreck Map
- Beacon Text
- Continue
- Customize Flashlight
- Customize Inventory Sort Order
- Hotbar
- Inventory Move Multiple Items
- Logistic Select All
- Menu Shortcut Keys
- Mod Config Menu
- Overview Panel
- Pin Recipe to Screen
- Prevent Accidental Deconstruct
- Save When Quitting
- Show Consumable Counts
- Show Container Content Info
- Show Crash
- Show ETA
- Show Grab N Mine Count
- Show MultiTool Mode
- Show Player Inventory Counts
- Show Player Tooltip Item Count
- Show Rocket Counts
- Sort Saves
- Stack In-Range List
- Telemetry Font Sizer
- Český překlad (Czech translation)
- Estonian Translation
- Korean Translation
- Magyar Fordítás (Hungarian translation)
- Traduzione Italiana (Italian translation)
- Polish Translation
- Romanian Translation
- Ukrainian Translation
Fixes the asteroid landing position relative to the player by an offset. This includes asteroids from rockets and random meteor showers.
Note that currently, this may fail if the landing position is determined by the game as invalid. Be in the clear open!
akarnokd.theplanetcraftermods.cheatasteroidlandingposition.cfg
[General]
## Relative position east-west (east is positive).
# Setting type: Int32
# Default value: 100
DeltaX = 100
## Relative position up-down.
# Setting type: Int32
# Default value: 0
DeltaY = 0
## Relative position north-south (north is positive).
# Setting type: Int32
# Default value: 0
DeltaZ = 0
## Should the DeltaX, DeltaY and DeltaZ interpreted instead of absolute coordinates?.
# Setting type: Boolean
# Default value: false
Absolute = false
When the Oxygen, Thirst and Health meters reach a critical level, this mod will automatically consume an Oxygen bottle, Water bottle or any food item from the player's inventory.
Marked as cheat because it is expected the player does these manually.
akarnokd.theplanetcraftermods.cheatautoconsume.cfg
[General]
## The percentage for which below food/water/oxygen is consumed.
# Setting type: Int32
# Default value: 9
Threshold = 9
Automatically harvest grown algae or food from their machines and deposit them into designated containers.
To deposit Algae, name any number of containers as *Algae1Seed
(the *
is mandatory).
To deposit food, use the following default naming convention:
- Eggplant -
*Vegetable0Growable
- Squash -
*Vegetable1Growable
- Beans -
*Vegetable2Growable
- Mushroom -
*Vegetable3Growable
- Cocoa -
*CookCocoaGrowable
- Wheat -
*CookWheatGrowable
The naming is case insensitive.
It is possible to change these aliases via configuration. If customized, the *
is no longer needed. The mod defaults to the naming convention above to remain compatible with previous versions of itself.
`akarnokd.theplanetcraftermods.cheatautoharvest.cfg`
[General]
## Enable auto harvesting for algae.
# Setting type: Boolean
# Default value: true
HarvestAlgae = true
## Enable auto harvesting for food.
# Setting type: Boolean
# Default value: true
HarvestFood = true
## The container name to put algae into.
# Setting type: String
# Default value: *Algae1Seed
AliasAlgae = *Algae1Seed
## The container name to put eggplant into.
# Setting type: String
# Default value: *Vegetable0Growable
AliasEggplant = *Vegetable0Growable
## The container name to put squash into.
# Setting type: String
# Default value: *Vegetable1Growable
AliasSquash = *Vegetable1Growable
## The container name to put beans into.
# Setting type: String
# Default value: *Vegetable2Growable
AliasBeans = *Vegetable2Growable
## The container name to put mushroom into.
# Setting type: String
# Default value: *Vegetable3Growable
AliasMushroom = *Vegetable3Growable
## The container name to put cocoa into.
# Setting type: String
# Default value: *CookCocoaGrowable
AliasCocoa = *CookCocoaGrowable
## The container name to put wheat into.
# Setting type: String
# Default value: *CookWheatGrowable
AliasWheat = *CookWheatGrowable
Rockets crafted via the launchpad are automatically launched.
akarnokd.theplanetcraftermods.cheatautolaunchrocket.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable debugging with detailed logs (chatty!).
# Setting type: Boolean
# Default value: false
DebugMode = false
Automatically sequences DNA in the Sequencer or Incubator by collecting ingredients from marked container(s), starting the sequencing process, then depositing the product into marked container(s).
One marks a container by changing its text field to something specific. By default, the following naming convention is used (can be changed in the config file):
On the recipe side:
*Larvae
- where the various common, uncommon and rare larvae will be searched for.*Mutagen
- where the Mutagen ingredients are searched for.*Fertilizer
- where the Fertilizer ingredients are searched for.*TreeRoot
- where the Tree Root ingredient is searched for.*FlowerSeed
- where the various Flower Seed ingredients are searched for.*Phytoplankton
- where the various Phytoplankton ingredients are searched for.*Bacteria
- where the Bacteria ingredient is searched for.*FrogEgg
- where the Frog Eggs ingredients are searched for.
On the product side:
*Butterfly
- where to deposit the created Butterfly larvae (all kinds).*Bee
- where to deposit the created Bees.*Silk
- where to deposit the created Silk Worms.*TreeSeed
- where to deposit the created Tree Seeds (all kinds).*Fish
- where to deposit the created Fish (all kinds).*FrogEgg
- where to deposit the created Frog Eggs (all kinds).
(Note. Unlike other similar mods, you don't need to start the naming with the star *
character. The defaults shown are just a convention I use.)
You can name as many containers like this as you want. If a source container does not contain an item, it will search the next container. If a destination container is full, it will search for the next container.
The Sequencer and Incubator both require Mutagen and you can name different or the same containers where they would both get their ingredients from.
akarnokd.theplanetcraftermods.cheatautosequencedna.cfg
[General]
## Enable debugging with detailed logs (chatty!).
# Setting type: Boolean
# Default value: false
DebugMode = false
## The maximum distance to look for the named containers. 0 means unlimited.
# Setting type: Int32
# Default value: 30
Range = 30
[Incubator]
## Should the Incubator auto sequence?
# Setting type: Boolean
# Default value: true
Enabled = true
## The name of the container(s) where to look for fertilizer.
# Setting type: String
# Default value: *Fertilizer
Fertilizer = *Fertilizer
## The name of the container(s) where to look for mutagen.
# Setting type: String
# Default value: *Mutagen
Mutagen = *Mutagen
## The name of the container(s) where to look for larvae (common, uncommon, rare).
# Setting type: String
# Default value: *Larvae
Larvae = *Larvae
## The name of the container(s) where to deposit the spawned butterflies.
# Setting type: String
# Default value: *Butterfly
Butterfly = *Butterfly
## The name of the container(s) where to deposit the spawned bees.
# Setting type: String
# Default value: *Bee
Bee = *Bee
## The name of the container(s) where to deposit the spawned silk worms.
# Setting type: String
# Default value: *Silk
Silk = *Silk
## The name of the container(s) where to look for Phytoplankton.
# Setting type: String
# Default value: *Phytoplankton
Phytoplankton = *Phytoplankton
## The name of the container(s) where to deposit the spawned fish.
# Setting type: String
# Default value: *Fish
Fish = *Fish
## The name of the container(s) where to to look for frog eggs.
# Setting type: String
# Default value: *FrogEgg
FrogEgg = *FrogEgg
## The name of the container(s) where to to look for bacteria samples.
# Setting type: String
# Default value: *Bacteria
Bacteria = *Bacteria
[Sequencer]
## Should the Tree-sequencer auto sequence?
# Setting type: Boolean
# Default value: true
Enabled = true
## The name of the container(s) where to look for fertilizer.
# Setting type: String
# Default value: *Mutagen
Mutagen = *Mutagen
## The name of the container(s) where to look for Tree Root.
# Setting type: String
# Default value: *TreeRoot
TreeRoot = *TreeRoot
## The name of the container(s) where to look for Flower Seeds (all kinds).
# Setting type: String
# Default value: *FlowerSeed
FlowerSeed = *FlowerSeed
## The name of the container(s) where to deposit the spawned tree seeds.
# Setting type: String
# Default value: *TreeSeed
TreeSeed = *TreeSeed
## The name of the container(s) where to look for Phytoplankton.
# Setting type: String
# Default value: *Phytoplankton
Phytoplankton = *Phytoplankton
## The name of the container(s) where to look for fertilizer.
# Setting type: String
# Default value: *Fertilizer
Fertilizer = *Fertilizer
Press Shift+F2 to toggle photomode and hide water as well.
This is marked as cheat because allows picking up objects near the water edge where they can't be picked up normally.
None.
Press X to highlight nearby resources. Press Shift+X to highlight and cycle forward through the set of resources configured. Press Ctrl+X to highlight and cycle backward through the set of resources configured.
akarnokd.theplanetcraftermods.cheatnearbyresourceshighlight.cfg
[General]
## Specifies how far to look for resources.
# Setting type: Int32
# Default value: 30
Radius = 30
## Specifies how high the resource image to stretch.
# Setting type: Int32
# Default value: 1
StretchY = 1
## List of comma-separated resource ids to look for.
# Setting type: String
# Default value: Cobalt,Silicon,Iron,ice,Magnesium,Titanium,Aluminium,Uranim,Iridium,Alloy,Zeolite,Osmium,Sulfur,PulsarQuartz,PulsarShard
ResourceSet = Cobalt,Silicon,Iron,ice,Magnesium,Titanium,Aluminium,Uranim,Iridium,Alloy,Zeolite,Osmium,Sulfur,PulsarQuartz,PulsarShard
## Key used for cycling resources from the set
# Setting type: String
# Default value: X
CycleResourceKey = X
## List of comma-separated larve ids to look for.
# Setting type: String
# Default value: LarvaeBase1,LarvaeBase2,LarvaeBase3,Butterfly11Larvae,Butterfly12Larvae,Butterfly13Larvae,Butterfly14Larvae,Butterfly15Larvae,Butterfly16Larvae,Butterfly17Larvae,Butterfly18Larvae
LarvaeSet = LarvaeBase1,LarvaeBase2,LarvaeBase3,Butterfly11Larvae,Butterfly12Larvae,Butterfly13Larvae,Butterfly14Larvae,Butterfly15Larvae,Butterfly16Larvae,Butterfly17Larvae,Butterfly18Larvae
## If nonzero, a thin white bar will appear and point to the resource
# Setting type: Single
# Default value: 5
LineIndicatorLength = 5
## How long the resource indicators should remain visible, in seconds.
# Setting type: Single
# Default value: 15
TimeToLive = 15
This is a very basic override of game inventories, existing and new alike. It tries to not break certain containers with capacity 1 or 3. Note that the game is not really setup to handle large inventories that don't fit on the screen. This mod makes no attempts at remedying this shortcoming.
akarnokd.theplanetcraftermods.cheatinventorycapacity.cfg
[General]
## The overridden default inventory capacity.
# Setting type: Int32
# Default value: 250
Capacity = 250
## Is this mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = false
For this mod to work, you have to rename your containers.
For the default naming convention, for example,
to make machines deposit Iron, rename your container(s) to something that includes
*Iron
. For Uranium, rename them to *Uranim
(remark: this is a misspelling in the vanilla game which will probably never be fixed as it would break saves). Note the *
in front of the identifiers.
Identifiers can be any case.
You can combine multiple resources by mentioning them together: *Iron *Cobalt
.
Typical identifiers are:
-Cobalt
,Silicon
,Iron
,ice
,
Magnesium
,Titanium
,Aluminium
,Uranim
,
Iridium
,Alloy
,Zeolite
,Osmium
,
Sulfur
, PulsarQuartz
, Obsidian
You can also make the water and methane extractors deposit remotely by naming containers:
*WaterBottle1
,*OxygenCapsule1
,*MethanCapsule1
,NitrogenCapsule1
Biodome T2 generated tree barks can be deposited remotely too via *TreeRoot
.
With Insects & Waterfalls update, the mod also works with Silk generators and Beehives:
*Silk
*Bee1Larvae
You can override the default naming convention via the Aliases
configuration option by listing the resource id and the target naming:
Aliases=Iron:A,Cobalt:B,Uranim:U
The identifiers are case sensitive, the target names are case insensitive. You can have the same alias for multiple resources. With overrides, there is no need for the *
prefix.
You can have as many containers as you like, but they will be filled in non-deterministically. If there are no renamed containers or all renamed containers are full, the machines will stop producing items. They don't use their own inventory because they would seize up completely while using this mod.
Note also that machines are slow to mine resources.
akarnokd.theplanetcraftermods.cheatmachineremotedeposit.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## Produce detailed logs? (chatty)
# Setting type: Boolean
# Default value: false
DebugMode = false
## A comma separated list of resourceId:aliasForId, for example, Iron:A,Cobalt:B,Uranim:C
# Setting type: String
# Default value:
Aliases =
Locates the nearest minable resource or grabable larvae (configurable).
- Press F8 to teleport to the nearest minable resource or grabable larvae.
- Press Shift+F8 to teleport to the nearest minable resource/larvae and mine/grab it instantly.
- Press CTRL+F8 to mine/grab the nearest resource/larvae without moving the character.
- Press V to toggle automatic mining/grabbing in a certain radius (configurable).
Note that some resources are out of bounds and are not normally player-reachable. You may also fall to your death so be careful on permadeath!
Remark: Uranim
is a misspelling in the vanilla game which will probably never be fixed as it would break saves.
akarnokd.theplanetcraftermods.cheatteleportnearestminable.cfg
[General]
## List of comma-separated resource ids to look for.
# Setting type: String
# Default value: Cobalt,Silicon,Iron,ice,Magnesium,Titanium,Aluminium,Uranim,Iridium,Alloy,Zeolite,Osmium,Sulfur,PulsarQuartz,PulsarShard
ResourceSet = Cobalt,Silicon,Iron,ice,Magnesium,Titanium,Aluminium,Uranim,Iridium,Alloy,Zeolite,Osmium,Sulfur,PulsarQuartz,PulsarShard
## List of comma-separated larvae ids to look for.
# Setting type: String
# Default value: LarvaeBase1,LarvaeBase2,LarvaeBase3,Butterfly11Larvae,Butterfly12Larvae,Butterfly13Larvae,Butterfly14Larvae,Butterfly15Larvae,Butterfly16Larvae,Butterfly17Larvae,Butterfly18Larvae
LarvaeSet = LarvaeBase1,LarvaeBase2,LarvaeBase3,Butterfly11Larvae,Butterfly12Larvae,Butterfly13Larvae,Butterfly14Larvae,Butterfly15Larvae,Butterfly16Larvae,Butterfly17Larvae,Butterfly18Larvae
## Press this key (without modifiers) to enable automatic mining/grabbing in a radius.
# Setting type: String
# Default value: V
ToggleAutomatic = V
## The automatic mining/grabbing radius.
# Setting type: Single
# Default value: 90
Radius = 90
## The delay between automatic checks in seconds
# Setting type: Single
# Default value: 5
Delay = 5
Display a minimap on the lower left side of the screen.
Press N to show/hide the minimap. Press Shift+N or Mouse 4 to zoom in. Press Ctrl+N or Mouse 5 to zoom out. Press Alt+N to show/hide/autoscan chests/servers/ladders.
Notes
- Uses two static maps: barren and lush, where lush is currently set to show after 200 MTi.
- Currently, this was the best map that I could find and also wouldn't be huge.
- Can't do much about the rotating square, Unity has some UI rendering quirks.
- The current map is from https://map.fistshake.net/PlanetCrafter/ by I crash at random on the Steam Guides page https://steamcommunity.com/sharedfiles/filedetails/?id=2786757809
akarnokd.theplanetcraftermods.cheatminimap.cfg
[General]
## The minimap panel size
# Setting type: Int32
# Default value: 400
MapSize = 400
## Panel position from the bottom of the screen
# Setting type: Int32
# Default value: 350
MapBottom = 350
## Panel position from the left of the screen
# Setting type: Int32
# Default value: 0
MapLeft = 0
## The zoom level
# Setting type: Int32
# Default value: 4
ZoomLevel = 20
## The maximum zoom level
# Setting type: Int32
# Default value: 13
MaxZoomLevel = 20
## The key to press to toggle the minimap
# Setting type: String
# Default value: N
ToggleKey = N
## Which mouse button to use for zooming in (0-none, 1-left, 2-right, 3-middle, 4-forward, 5-back)
# Setting type: Int32
# Default value: 4
ZoomInMouseButton = 4
## Which mouse button to use for zooming out (0-none, 1-left, 2-right, 3-middle, 4-forward, 5-back)
# Setting type: Int32
# Default value: 5
ZoomOutMouseButton = 5
## If nonzero and the minimap is visible, the minimap periodically scans for chests every N seconds. Toggle with Alt+N
# Setting type: Int32
# Default value: 5
AutoScanForChests = 5
## If negative, the map rotates on screen. If Positive, the map is fixed to that rotation in degrees (0..360).
# Setting type: Int32
# Default value: -1
FixedRotation = -1
## Not meant for end-users. (Photographs the map when pressing U for development purposes.)
# Setting type: Boolean
# Default value: false
PhotographMap = false
## Should the map be visible?
# Setting type: Boolean
# Default value: true
MapVisible = false
## The size of the names of other players, use 0 to disable showing their name.
# Setting type: Int32
# Default value: 16
FontSize = 16
## Show the ladders in the procedural wrecks?
# Setting type: Boolean
# Default value: true
ShowWreckLadders = true
## Show the server racks?
# Setting type: Boolean
# Default value: true
ShowServers = true
## Show the wreck safes?
# Setting type: Boolean
# Default value: true
ShowSafes = true
## The color of the out-of-bounds area as ARGB ints of range 0-255
# Setting type: String
# Default value: 255,127,106,0
OutOfBoundsColor = 255,127,106,0
Items in inventories now stack. The stack count is displayed on the middle of the item.
Use Shift-Left Click to move a particular stack of items.
akarnokd.theplanetcraftermods.cheatinventorystacking.cfg
[General]
## Produce detailed logs? (chatty)
# Setting type: Boolean
# Default value: false
DebugMode = false
## The stack size of all item types in the inventory
# Setting type: Int32
# Default value: 10
StackSize = 10
## The font size for the stack amount
# Setting type: Int32
# Default value: 25
FontSize = 25
## Should the trade rockets' inventory stack?
# Setting type: Boolean
# Default value: false
StackTradeRockets = false
## Should the shredder inventory stack?
# Setting type: Boolean
# Default value: false
StackShredder = false
## Should the Optimizer's inventory stack?
# Setting type: Boolean
# Default value: false
StackOptimizer = false
## Should the player backpack stack?
# Setting type: Boolean
# Default value: true
StackBackpack = true
## Allow stacking in Ore Extractors.
# Setting type: Boolean
# Default value: true
StackOreExtractors = true
## Allow stacking in Water Collectors.
# Setting type: Boolean
# Default value: true
StackWaterCollectors = true
## Allow stacking in Gas Extractors.
# Setting type: Boolean
# Default value: true
StackGasExtractors = true
## Allow stacking in Beehives.
# Setting type: Boolean
# Default value: true
StackBeehives = true
## Allow stacking in Biodomes.
# Setting type: Boolean
# Default value: true
StackBiodomes = true
## Allow stacking in AutoCrafters.
# Setting type: Boolean
# Default value: true
StackAutoCrafter = true
## Allow stacking in Drone Stations.
# Setting type: Boolean
# Default value: true
StackDroneStation = true
## Workaround for the limited vanilla network buffers and too big stack sizes.
# Setting type: Int32
# Default value: 1024
NetworkBufferScaling = 1024
This speeds up loading the game when there are lots of containers or (modded) containers have a lot of items.
None.
The game saves the beacon color information in a localized manner that crashes the game on a different windows locale. This mod fixes this by patching the color parsing so it accepts comma and colon as decimal separator.
None.
The mod prevents the game from crashing in case the save contains an unplaceable object (often added by 3rd party mods).
Current fixes:
- None.
Previous fixes
- Remove objects that can't or shouldn't be built as the game has no visual assets for them. Fixed in game version 0.4.014
- Prevent the load screen from crashing when a save is truncated (these are beyond repair). Fixed in game version 0.4.014
None.
A mod that hosts the unofficial patches for the game. Eventually, these patches may end up becoming vanilla fixes.
Current fixes:
- Fix for the mouse scroll not working in the world selection menu.
- Fix for the silent crashes caused by missing label codes used in translating UI.
- Fix for the crashes when loading a save created on a machine with different locale.
- Fix for loading color information when a save was created on a machine with different locale.
- Fix for a silent crash related to the options screen dropdowns.
- Fix for a silent crash with highlighted objects when quitting a world.
None.
Place a Grass Spreader (2 Water, 1 Magnesium, 1 Aluminium, 1 Lirma Seed) and a Space Cow will appear.
Every 2 minutes, the Space Cow will produce 1 Water, 1 Astrofood and 1 Methane Capsule. Open her "inventory" and take them out. She won't produce more until then.
In addition, she will also add 60 grams to the Animals component of the Terraformation Index.
Why does it have a helmet? She dislikes your atmosphere.
ℹ️ Since a Space Cow is not a machine or a grower, the various auto-gather/auto-deposit mods won't work.
akarnokd.theplanetcraftermods.featspacecows.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable debugging with detailed logs (chatty!).
# Setting type: Boolean
# Default value: false
DebugMode = false
This mods the save process and removes attributes with default values from the WorldObject
s, reducing
the save size. These attributes are automatically restored when the game loads.
The save remains compatible with the vanilla game so it will still work without this mod (but will be full size again).
None.
When saving the game, this mod will automatically make a backup copy (optionally compressed) in a specified directory. You can also control how many and how old backup saves to keep in this directory per world.
Start the game once so you get the default config file BepInEx\config\akarnokd.theplanetcraftermods.saveautobackup.cfg
.
Quit, then open this file and set OutputPath
to an existing directory. Example
OutputPath = c:\Temp\ThePlanetCrafterBackup\
Leave OutputPath
empty to disable the backup process.
Files are saved based on the name of your world plus a timestamp:
Survival-9_backup_20220523_115024_255.json.gz
Survival-9_backup_20220523_115024_255.json
akarnokd.theplanetcraftermods.saveautobackup.cfg
[General]
## The path where the backups will be placed if not empty. Make sure this path exists!
# Setting type: String
# Default value:
# c:\Temp\ThePlanetCrafterBackup\
OutputPath =
## Compress the backups with GZIP?
# Setting type: Boolean
# Default value: true
GZIP = true
## If zero, all previous backups are retained. If positive, only that number of backups per world is kept and the old ones will be deleted
# Setting type: Int32
# Default value: 0
KeepCount = 0
## If zero, all previous backups are retained. If positive, backups older than this number of days will be deleted. Age is determined from the file name's timestamp part
# Setting type: Int32
# Default value: 0
KeepAge = 0
## If true, the backup handling is done asynchronously so the game doesn't hang during the process.
# Setting type: Boolean
# Default value: true
Async = true
Saves the game automatically. You can configure the save period via the config file (default 5 minutes). You can use fractions such as
0.5
to save every 30 seconds.
akarnokd.theplanetcraftermods.saveautosave.cfg
[General]
## Save delay in minutes. Set to 0 to disable.
# Setting type: Single
# Default value: 5
SaveDelay = 5
Specify the order of items when clicking on the sort all button in inventories.
akarnokd.theplanetcraftermods.uicustominventorysortall.cfg
[General]
## List of comma-separated resource ids to look for in order.
# Setting type: String
# Default value: OxygenCapsule1,WaterBottle1,astrofood
Preference = OxygenCapsule1,WaterBottle1,astrofood
When deconstructing, hold the accessibility key (default CTRL) too to prevent accidental deconstruction with a plain left click.
The accessibility key is a vanilla feature, configurable in the game's settings menu.
akarnokd.theplanetcraftermods.uideconstructpreventaccidental.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
When crafting an item, Right Click to not close the crafting window.
Since vanilla 0.4.014, there is an accessibility key (CTRL by default) which does the same as this mod. However, it does not update the tooltip currently, but this mod does fix that.
None.
When looking at a grown vegetable in a Grower, hold Shift while clicking the vegetable itself to not take the seed, so it can immediately grow the next vegetable.
None.
When using the photomode (F2), this mod will hide the user placed and colored beacons.
None.
This mod adds 9 slots to the bottom of the screen where you can pin buildable objects from the Constuction screen Q.
On the construction screen, hold the 1..9 number keys while Left clicking on a buildable item.
On the normal screen (outside any UI), press 1..9 to build that item if you have enough resources for it.
If the mod (UI) Pin Recipe To Screen is also installed, On the normal screen (outside any UI), press Shift+1..Shift+9 to pin/unpin the recipe to the item in the particular non-empty slot.
The color and numbers on the top right of the panels indicate how many of that item you can build.
- If the mod Craft From Containers by aedenthorn is installed and active (toggle via Home by default), nearby inventories are also considered when showing how many of the selected buildings one can build.
Multi-build is allowed by holding CTRL while clicking to build something over and over (vanilla feature as of 0.4.011, not affected by this mod).
akarnokd.theplanetcraftermods.uihotbar.cfg
[General]
## The size of each inventory slot
# Setting type: Int32
# Default value: 75
SlotSize = 75
## The font size of the slot index
# Setting type: Int32
# Default value: 20
FontSize = 20
## Placement of the panels relative to the bottom of the screen.
# Setting type: Int32
# Default value: 40
SlotBottom = 40
## Enable debug mode logging? (Chatty!)
# Setting type: Boolean
# Default value: false
DebugMode = false
When transferring items between the player backpack and any container,
- Press Middle Mouse to transfer all items of the same type (i.e., all Iron)
- Press Shift+Middle Mouse to transfer a small amount of items of the same type (default 5)
- Press Ctrl+Shift+Middle Mouse to transfer a larger amount of items of the same type (default 50)
ℹ️ The vanilla game now supports transferring all the same type of items via CTRL+Left Mouse.
akarnokd.theplanetcraftermods.uiinventorymovemultiple.cfg
[General]
## How many items to move when only a few to move.
# Setting type: Int32
# Default value: 5
MoveFewAmount = 5
## How many items to move when many to move.
# Setting type: Int32
# Default value: 50
MoveManyAmount = 50
Pressing the F1 (configurable) shows an overview panel with the current status of the world, statistics and next unlocks.
akarnokd.theplanetcraftermods.uioverviewpanel.cfg
[General]
## Font size
# Setting type: Int32
# Default value: 19
FontSize = 19
## The keyboard key to toggle the panel (no modifiers)
# Setting type: String
# Default value: F1
Key = F1
Next to the Health, Food and Water Gauges, display the number of consumables of each type the player has in its inventory.
akarnokd.theplanetcraftermods.uishowconsumablecount.cfg
[General]
## The font size
# Setting type: Int32
# Default value: 20
FontSize = 20
When looking at a container before opening it, the tooltip at the bottom of the screen will show how many items are in there, the capacity of the container and the very first item type. (Pro tip: store different types of items in different containers)
Example: Open Container [ 5 / 30 ] Cobalt
If the (Cheat) Inventory Stacking mod is also installed and looking at a stackable container, the mod will show the slot usage and the total number of items vs capacity.
Example: Open Container [ 5 / 30 (50 / 300) ] Cobalt
None.
When picking up items or mining ore, this mod will show a small information indicator (left side) for what you picked up and how many of the same item is now in your inventory.
akarnokd.theplanetcraftermods.uishowgrabnminecount.cfg
[General]
## Is the visual notification enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
In the bottom left part of the screen, there are some numbers showing the player's position, status and framerate. This mod will add the current number of inventory items, the inventory capacity and how many items can be added to it.
Example: 800,0,100:4:60 <[ 5 / 30 ( -25 )]>
If the (Cheat) Inventory Stacking mod is also installed and backpack stacking is enabled, the mod will show the slot usage and the total number of items vs capacity.
Example: Open Container [ 5 / 30 (50 / 300)] Cobalt
None.
When in an inventory or build screen, in the tooltip of an item, show the number of items of the same type in the player's backpack and how many such items can be crafted from the backpack if possible.
Example: Cobalt x 5
, Water Bottle x 5 < 10 >
.
None.
On the Terraformation information screen (one of the large screens), show the number of rockets used for each type of terraformation effect: oxygen, heat, pressure, biomass, next to the current growth speed.
Example: 2 x ----- 6000.00 nPa/s
On the Launch Platform's crafting screen, the number of rockets are shown above each rocket type.
akarnokd.theplanetcraftermods.uishowrocketcount.cfg
[General]
## The font size of the counter text on the craft screen
# Setting type: Int32
# Default value: 20
FontSize = 20
Shows the current multitool mode as text and icon on the 2D hud. Useful when running the game on lower resolution and the tool's 3D image is cut off.
akarnokd.theplanetcraftermods.uishowmultitoolmode.cfg
[General]
## Show the current mode as text?
# Setting type: Boolean
# Default value: true
ShowText = true
## Show the current mode as icon?
# Setting type: Boolean
# Default value: true
ShowIcon = true
## The size of the font used
# Setting type: Int32
# Default value: 15
FontSize = 15
## The icon size
# Setting type: Int32
# Default value: 100
IconSize = 100
## The width of the text background
# Setting type: Int32
# Default value: 200
TextWidth = 200
## How transparent the text/icon background should be.
# Setting type: Int32
# Default value: 80
TransparencyPercent = 80
## Position of the text from the bottom of the screen
# Setting type: Int32
# Default value: 30
Bottom = 30
## Position of the text from the right of the screen
# Setting type: Int32
# Default value: 10
Right = 10
ℹ️ There is now a vanilla pin recipe feature, which has far fewer capabilities than this mod.
On the various craft screens, use Middle click to pin or unpin a craftable recipe to the screen.
To unpin all recipes, press C.
In the panel, the curly parenthesis indicates how many of that item is in the player's inventory.
The < 2 >
indicates how many of the recipe can be crafted from the given inventory.
Note that pinned recipes can't be saved currently as it requires save modding.
akarnokd.theplanetcraftermods.uipinrecipe.cfg
[General]
## The size of the font used
# Setting type: Int32
# Default value: 25
FontSize = 25
## The width of the recipe panel
# Setting type: Int32
# Default value: 850
PanelWidth = 850
## Panel position from the top of the screen.
# Setting type: Int32
# Default value: 150
PanelTop = 150
## The key to press to clear all pinned recipes
# Setting type: String
# Default value: C
ClearKey = C
Customize beacons by showing a custom title and the distance from the player. Click on the antenna part to open the text editor for the title.
(Remark: the default three dots ...
is a vanilla thing for empty text; use a single space to show nothing)
Use B (configurable) to toggle between showing no text, just the title, just the distance or both.
akarnokd.theplanetcraftermods.uibeacontext
[General]
## The font size.
# Setting type: Int32
# Default value: 20
FontSize = 20
## Display: 0 - no text no distance, 1 - distance only, 2 - text only, 3 - distance + text.
# Setting type: Int32
# Default value: 3
DisplayMode = 3
## The toggle key for changing the display mode.
# Setting type: String
# Default value: B
DisplayModeToggleKey = <Keyboard>/B
## Show the distance above the beacon hexagon if true, below if false
# Setting type: Boolean
# Default value: true
ShowDistanceOnTop = true
## If true, the vanilla beacon text is hidden and replaced by this mod's label
# Setting type: Boolean
# Default value: true
HideVanillaLabel = true
## Enable debug logging? Chatty!
# Setting type: Boolean
# Default value: false
DebugMode = false
## The built-in font name, including its extesion.
# Setting type: String
# Default value: Arial.ttf
Font = Arial.ttf
When crafting upgrades to equimpent currently equipped, the newer equipment will be replaced inplace. This avoids loosing backpack capacity or equipment capacity for the duration of a traditional crafting step.
Note that the UI will indicate you are missing the equipment as an ingredient but the crafting action will succeed if the rest of the materials are in your backpack.
None.
Automatically saves the game when clicking the "Exit to main menu" button.
akarnokd.theplanetcraftermods.saveonquit.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
Allow sorting the save file list by time or name via clicking on buttons [ <- ]
and [ -> ]
or with Left arrow and Right arrow on the keyboard.
akarnokd.theplanetcraftermods.uisortsaves.cfg
[General]
## Sorting mode: 0=default, 1=newest, 2=oldest, 3=name ascending, 4=name descending
# Setting type: Int32
# Default value: 1
SortMode = 1
## The font size used
# Setting type: Int32
# Default value: 20
FontSize = 20
This mod allows scrolling the teleporter targets on screen by adding up and down buttons or via Mouse scroll. You can configure the number of targets shown at once.
akarnokd.theplanetcraftermods.uiteleporterscroll.cfg
[General]
## Maximum number of targets to show at once.
# Setting type: Int32
# Default value: 6
MaxTargets = 6
Patches in labels and enables switching to Hungarian ("Magyar") in the game's options screen. Note that some labels do not change when switching to Hungarian the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation contains partly my own work, partly the translations (already accepted or still pending) provided by the community on https://www.localizor.com/the-planet-crafter/translate?language=5&key=297111 . Some consistency-adjustments were made.
🇭🇺
Magyar nyelvűvé változtatja a játékot. A játék beállítások (Options) képernyőjén lévő nyelvi opciók közül a "Magyar" bejegyzést kell kiválasztani. Sajnos néhány felirat nem változik magyarrá az első nyelvváltás alkalmával. Ez egy hiba az eredeti játékban és a játék teljes újraindításával orvosolható.
A fordítás részben saját munka, részben a https://www.localizor.com/the-planet-crafter/translate?language=5&key=297111 weboldalon a közösség által még nem vagy már elfogadott fordításokat tartalmazza. Néhány fordítás egy picit át lett alakítva a következetesség és konzisztencia érdekében.
Patches in labels and enables switching to Italian ("Italiano") in the game's options screen. Note that some labels do not change when switching to Italian the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation was provided by someone who wishes to remain anonymous.
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Italian myself.
🇮🇹
Patch nelle etichette e abilita il passaggio all'italiano ("Italiano") nella schermata delle opzioni del gioco. Si noti che alcune etichette non cambiano quando si passa all'italiano per la prima volta. Questo è un bug nell'interfaccia utente del gioco vanilla e può essere risolto riavviando il gioco.
Only diagnostic options. Not relevant for the player.
Patches in labels and enables switching to Czech ("") in the game's options screen. Note that some labels do not change when switching to Czech the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation was kindly provided by Odo (Discord: Odo#3718).
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Czech myself.
:cz:
Záplatuje štítky a umožňuje přepínání do češtiny ("česky") na obrazovce možností hry. Upozorňujeme, že některé štítky se při prvním přepnutí do češtiny nezmění. Toto je chyba v uživatelském rozhraní vanilkové hry a lze ji vyřešit restartováním hry.
Překlad laskavě poskytl Odo (Discord: Odo#3718).
ℹ️ Pokud narazíte na problém s překladem, poskytněte mi prosím zpětnou vazbu v angličtině, protože sám neumím česky.
Only diagnostic options. Not relevant for the player.
Patches in labels and enables switching to Polish ("Polskie") in the game's options screen. Note that some labels do not change when switching to Polish the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation was kindly provided by XXXX (Discord: XXX).
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Polish myself.
:pl:
TBD
Only diagnostic options. Not relevant for the player.
Acest mod încarcă etichete în limba română și vă permite să alegeți „Română” în ecranul de selecție a limbii (Meniu principal> Opțiuni). După aceea, se recomandă să reporniți jocul.
A fost un efort oficial de traducere bazat pe comunitate, dar recent a fost închis din motive necunoscute. A avut probleme de la sine. Acest mod ne permite să actualizăm traducerile mult mai rapid pe măsură ce accesul timpuriu progresează.
Traducerea a fost oferită cu amabilitate de Neckro (Discord: neckro#1989).
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Romanian myself.
Only diagnostic options. Not relevant for the player.
Patches in labels and enables switching to Estonian ("Eesti") in the game's options screen. Note that some labels do not change when switching to Estonian the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation was kindly provided by Annika on the Official Discord of the game.
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Estonian myself.
Only diagnostic options. Not relevant for the player.
Patches in labels and enables switching to Korean ("한국어") in the game's options screen. Note that some labels do not change when switching to Korean the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation was kindly provided by Korean fans on the Official Discord of the game.
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Korean myself.
Only diagnostic options. Not relevant for the player.
Allows modifying the font size on the bottom left (coordinates) and bottom right (version, framerate) telemetry text display.
akarnokd.theplanetcraftermods.uitelemetryfontsizer
[General]
## The font size of the left side text block (coordinates). -1 to use the default.
# Setting type: Int32
# Default value: -1
LeftFontSize = -1
## The font size of the right side text block (version + framerate). -1 to use the default.
# Setting type: Int32
# Default value: -1
RightFontSize = -1
Adds (configurable) keyboard shortcuts to the player's backpack screen, container screens (chests) and certain machine screens (to be expanded later).
The available shortcuts are displayed at the bottom of the screen.
Currently, the following shortcuts are supported:
- Backpack screen
- Sort backpack (default G)
- Sort equipment (default T)
- Construction screen
- Toggle tier filter (default F). (Reminder: there is a new microchip that hides low tier machines if equipped. This key toggles this feature without the need to remove the chip).
- Container screens
- Take All (default R) (Not all inventories allow this).
- Sort backpack (default G)
- Sort equipment (default T)
- Sequencer and Incubator
- Sort backpack (default G)
:note: The configuration uses the Unity action path syntax, such as <Keyboard>/F
.
akarnokd.theplanetcraftermods.uimenushortcutkeys.cfg
[General]
## The font size
# Setting type: Int32
# Default value: 20
FontSize = 20
## Toggle the tier-filter microchip's effect in the build screen
# Setting type: String
# Default value: <Keyboard>/F
BuildToggleFilter = <Keyboard>/F
## Take everything from the currently open container
# Setting type: String
# Default value: <Keyboard>/R
ContainerTakeAll = <Keyboard>/R
## Sort the player's inventory
# Setting type: String
# Default value: <Keyboard>/G
SortPlayerInventory = <Keyboard>/G
## Sort the other inventory
# Setting type: String
# Default value: <Keyboard>/T
SortOtherInventory = <Keyboard>/T
## Turn this true to see log messages.
# Setting type: Boolean
# Default value: false
DebugMode = false
When pressing Enter (configurable), a command window is shown where you can type in commands.
Only accessible if no other ingame dialogs are open.
Type in /help
to see a list of commands. Type /help [name]
to show a short description of that command. Most commands give you an usage example if run without parameters.
Notable commands:
/tp
- teleport/spawn
- add an item to your inventory/build
- start constructing a building or machine
akarnokd.theplanetcraftermods.featcommandconsole.cfg
[General]
## Enable this mod
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable the detailed logging of this mod
# Setting type: Boolean
# Default value: false
DebugMode = false
## Key to open the console
# Setting type: String
# Default value: <Keyboard>/enter
ToggleKey = <Keyboard>/enter
## Console window's position relative to the top of the screen.
# Setting type: Int32
# Default value: 200
ConsoleTop = 200
## Console window's position relative to the left of the screen.
# Setting type: Int32
# Default value: 300
ConsoleLeft = 300
## Console window's position relative to the right of the screen.
# Setting type: Int32
# Default value: 200
ConsoleRight = 200
## Console window's position relative to the bottom of the screen.
# Setting type: Int32
# Default value: 200
ConsoleBottom = 200
## The font size in the console
# Setting type: Int32
# Default value: 20
FontSize = 20
## The font name in the console
# Setting type: String
# Default value: arial.ttf
FontName = arial.ttf
## How transparent the console background should be (0..1).
# Setting type: Single
# Default value: 0.98
Transparency = 0.98
After reaching 1.1 MTi, soon you'll get some company. Follow the in-game clues in this light expansion of the game's world.
None.
Previously, this mod expanded the load and save process by appending more sections to the save. After I gained more experience with the game's code, it turns out this is/was completely unnnecessary.
A safer and compatible method is to convert the mod data into text and set it on a item id with known identifier. For example, a hidden Iron or Container1 item (i.e., their position and rotation are zeros).
You can use almost all identifiers between 0 and 200.000.000 with one restriction: the id can't start with 10
because those indicate pre-placed scene objects.
There is also the caveat of the text format: you can't have the pipe |
or @
characters in them (|
is the line separator and @
is the section separator). These charcters are not escaped by default in JSON.
Updated version of Lathrey's Disable Build Constraint mod. Lathrey no longer supports his mods.
Two constraints can be disabled:
- Collisions: you can build into the ground, rocks, other structures. Shortcut to toggle: Ctrl+G (configurable).
- Snapping: you can build close to other structures without them joining. Shortcut to toggle: Ctrl+J (configurable).
ℹ️ The bottom right corner (where the current coordinates are) will list which constraints are currently disabled.
akarnokd.theplanetcraftermods.lathreydisablebuildconstraints.cfg
## Pick the modifier key to use in combination with the key to toggle building constraints off/on.
# Setting type: Key
# Default value: LeftCtrl
# Acceptable values: None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, RightAlt, AltGr, LeftCtrl, RightCtrl, LeftMeta, LeftWindows, LeftCommand, LeftApple, RightCommand, RightMeta, RightWindows, RightApple, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, OEM1, OEM2, OEM3, OEM4, OEM5, IMESelected
Toggle_Build_Constraints_Modifier_Key = LeftCtrl
## Pick the key to use in combination with the modifier key to toggle building constraints off/on.
# Setting type: Key
# Default value: G
# Acceptable values: None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, RightAlt, AltGr, LeftCtrl, RightCtrl, LeftMeta, LeftWindows, LeftCommand, LeftApple, RightCommand, RightMeta, RightWindows, RightApple, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, OEM1, OEM2, OEM3, OEM4, OEM5, IMESelected
Toggle_Build_Constraints_Key = G
## Pick the key to use in combination with the modifier key to toggle building snapping off/on.
# Setting type: Key
# Default value: J
# Acceptable values: None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, RightAlt, AltGr, LeftCtrl, RightCtrl, LeftMeta, LeftWindows, LeftCommand, LeftApple, RightCommand, RightMeta, RightWindows, RightApple, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, OEM1, OEM2, OEM3, OEM4, OEM5, IMESelected
Toggle_Build_Snap_Key = J
Updated version of Lathrey's Auto Move mod. Lathrey no longer supports his mods.
Toggle the mode via CapsLock (configurable).
akarnokd.theplanetcraftermods.lathreyautomove.cfg
[General]
## Pick the modifier key to use in combination with the key to toggle auto move off/on.
# Setting type: Key
# Default value: None
# Acceptable values: None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, RightAlt, AltGr, LeftCtrl, RightCtrl, LeftMeta, LeftWindows, LeftCommand, LeftApple, RightCommand, RightMeta, RightWindows, RightApple, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, OEM1, OEM2, OEM3, OEM4, OEM5, IMESelected
Toggle_Auto_Move_Modifier_Key = None
## Pick the key to use in combination with the modifier key to toggle auto move off/on.
# Setting type: Key
# Default value: CapsLock
# Acceptable values: None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, RightAlt, AltGr, LeftCtrl, RightCtrl, LeftMeta, LeftWindows, LeftCommand, LeftApple, RightCommand, RightMeta, RightWindows, RightApple, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, OEM1, OEM2, OEM3, OEM4, OEM5, IMESelected
Toggle_Auto_Move_Key = CapsLock
Disable lights and particle effects on a configurable set of buildings.
akarnokd.theplanetcraftermods.lathreyimproveperformance.cfg
[General]
## List of comma separated building group ids to disable lights of.
# Setting type: String
# Default value: VegetableGrower1,VegetableGrower2,Heater1,Heater2,Heater3,Heater4,EnergyGenerator4,EnergyGenerator5,EnergyGenerator6,CraftStation1,CraftStation2
DisableLights = VegetableGrower1,VegetableGrower2,Heater1,Heater2,Heater3,Heater4,EnergyGenerator4,EnergyGenerator5,EnergyGenerator6,CraftStation1,CraftStation2
## List of comma separated building group ids to disable particle effects of.
# Setting type: String
# Default value: AlgaeSpreader1,AlgaeSpreader2,Heater1,Heater2,Heater3,Heater4,EnergyGenerator4,EnergyGenerator5,EnergyGenerator6,CraftStation1,CraftStation2,Vegetube1,VegeTube2,VegetubeOutside1,Drill0,Drill1,Drill2,Drill3,Beacon1,GasExtractor,Biodome1,Wall_Door
DisableParticles = AlgaeSpreader1,AlgaeSpreader2,Heater1,Heater2,Heater3,Heater4,EnergyGenerator4,EnergyGenerator5,EnergyGenerator6,CraftStation1,CraftStation2,Vegetube1,VegeTube2,VegetubeOutside1,Drill0,Drill1,Drill2,Drill3,Beacon1,GasExtractor,Biodome1,Wall_Door
## Is this mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
Select all groups in the logistic screen by pressing Ctrl+A.
None.
Re-enables the hidden Birthday underground base and the oven in there.
None.
Show the time unit the next terraformation stage given the current speed of terraformation.
None.
Recyclers deposit the decomposed ingredients into named containers. Supports automatic periodic recycling.
By default, all such ingredients would go into a container named *Recycled
(case insensitive, can be configured). You can define a list of item ids (case sensitive) and aliases (case insensitive) to deposit various ingredients into such various named containers. Note that there are some vanilla misspellings (such as Uranim
to look out for).
Using the *
prefix is not required with customized names, but it is recommended to avoid ambiguities with visible and mod-hidden containers.
You can define the automatic recycle period via configuration; default is every 5 seconds. Set it to zero to disable automatic recycling.
You can also define the maximum range (spherical) to look for the named containers.
ℹ️ Note that some items can't be recycled because they have no ingredients associated with them or are explicitly forbidden to be recycled by the game.
*Recycled
can be found, the recyclers won't work, not even when pressing the button.
Example aliases:
DefaultDepositAliases = *Dump
CustomDepositAliases = Iron:*Common,Magnesium:*Common,Cobalt:*Common;Aluminium:*Precious;Iridium:*Precious
List of identifiers (case sensitive)
- AirFilter1, Algae1Growable, Algae1Seed, AlgaeGenerator1, AlgaeGenerator2
- Alloy, Aluminium, AmphibiansFarm1, AnimalFeeder1, AnimalShelter1
- Aquarium1, Aquarium2, astrofood, astrofood2, AutoCrafter1
- Backpack1, Backpack2, Backpack3, Backpack4, Backpack5
- Backpack6, Bacteria1, BalzarQuartz, Beacon, BedDouble
- BedDoubleColored, BedSimple, Bee1Hatched, Bee1Larvae, Beehive1
- Beehive2, biodome, Biodome2, Biolab, Bioplastic1
- BlueprintBedDoubleColored, BlueprintContainer3, BlueprintCookingStation, BlueprintDrone2, BlueprintFireplace
- BlueprintFlare, BlueprintFountainBig, BlueprintHologramGenerator, BlueprintLightBoxMedium, BlueprintPod9xA
- BlueprintPod9xB, BlueprintPod9xC, BlueprintSmartFabric, BlueprintSofaColored, BlueprintSolarQuartz
- BlueprintT1, BlueprintTreePlanter, BlueprintWardensChip, BootsSpeed1, BootsSpeed2
- BootsSpeed3, Butterfly10Hatched, Butterfly10Larvae, Butterfly11Hatched, Butterfly11Larvae
- Butterfly12Hatched, Butterfly12Larvae, Butterfly13Hatched, Butterfly13Larvae, Butterfly14Hatched
- Butterfly14Larvae, Butterfly15Hatched, Butterfly15Larvae, Butterfly16Hatched, Butterfly16Larvae
- Butterfly17Hatched, Butterfly17Larvae, Butterfly18Hatched, Butterfly18Larvae, Butterfly19Hatched
- Butterfly19Larvae, Butterfly1Hatched, Butterfly1Larvae, Butterfly2Hatched, Butterfly2Larvae
- Butterfly3Hatched, Butterfly3Larvae, Butterfly4Hatched, Butterfly4Larvae, Butterfly5Hatched
- Butterfly5Larvae, Butterfly6Hatched, Butterfly6Larvae, Butterfly7Hatched, Butterfly7Larvae
- Butterfly8Hatched, Butterfly8Larvae, Butterfly9Hatched, Butterfly9Larvae, ButterflyDisplayer1
- ButterflyDome1, ButterflyFarm1, ButterflyFarm2, canister, Chair1
- CircuitBoard1, Cobalt, ComAntenna, Container1, Container2
- Container3, CookCake1, CookChocolate, CookCocoaGrowable, CookCocoaSeed
- CookCookie1, CookCroissant, CookFlour, CookingStation1, CookStew1
- CookStewFish1, CookWheatGrowable, CookWheatSeed, CraftStation1, CraftStation2
- DebrisContainer1, DeparturePlatform, Desktop1, Destructor1, DisplayCase
- DNASequence, door, Drill0, Drill1, Drill2
- Drill3, Drill4, Drone1, Drone2, DroneStation1
- EndingExplosives, EnergyGenerator1, EnergyGenerator2, EnergyGenerator3, EnergyGenerator4
- EnergyGenerator5, EnergyGenerator6, EquipmentIncrease1, EquipmentIncrease2, EquipmentIncrease3
- EscapePod, Explosive, FabricBlue, Farm1, Fence
- Fertilizer1, Fertilizer2, Firefly1Hatched, Fireplace, Fish10Eggs
- Fish10Hatched, Fish11Eggs, Fish11Hatched, Fish12Eggs, Fish12Hatched
- Fish13Eggs, Fish13Hatched, Fish1Eggs, Fish1Hatched, Fish2Eggs
- Fish2Hatched, Fish3Eggs, Fish3Hatched, Fish4Eggs, Fish4Hatched
- Fish5Eggs, Fish5Hatched, Fish6Eggs, Fish6Hatched, Fish7Eggs
- Fish7Hatched, Fish8Eggs, Fish8Hatched, Fish9Eggs, Fish9Hatched
- FishDisplayer1, FishFarm1, Flare, FloorGlass, FlowerPot1
- Foundation, FountainBig, Frog10Eggs, Frog10Hatched, Frog11Eggs
- Frog11Hatched, Frog12Eggs, Frog12Hatched, Frog13Eggs, Frog13Hatched
- Frog1Eggs, Frog1Hatched, Frog2Eggs, Frog2Hatched, Frog3Eggs
- Frog3Hatched, Frog4Eggs, Frog4Hatched, Frog5Eggs, Frog5Hatched
- Frog6Eggs, Frog6Hatched, Frog7Eggs, Frog7Hatched, Frog8Eggs
- Frog8Hatched, Frog9Eggs, Frog9Hatched, FrogDisplayer1, FrogGoldEggs
- FrogGoldHatched, FuseEnergy1, FuseHeat1, FuseOxygen1, FusePlants1
- FusePressure1, FuseProduction1, FuseTradeRocketsSpeed1, FusionEnergyCell, FusionGenerator1
- GasExtractor1, GasExtractor2, GeneticExtractor1, GeneticManipulator1, GeneticSynthetizer1
- GeneticTrait, GoldenContainer, GoldenEffigie1, GoldenEffigie2, GoldenEffigie3
- GoldenEffigie4, GoldenEffigie5, GoldenEffigie6, GoldenEffigie7, GoldenEffigie8
- GrassSpreader1, Heater1, Heater2, Heater3, Heater4
- Heater5, HologramGenerator, honey, HudChipCleanConstruction, HudCompass
- ice, Incubator1, InsideLamp1, Iridium, Iron
- Jetpack1, Jetpack2, Jetpack3, Jetpack4, Keycard1
- Ladder, LarvaeBase1, LarvaeBase2, LarvaeBase3, LaunchPlatform
- LightBoxMedium, Magnesium, MagnetarQuartz, MapChip, MethanCapsule1
- MultiBuild, MultiDeconstruct, MultiToolDeconstruct2, MultiToolDeconstruct3, MultiToolLight
- MultiToolLight2, MultiToolLight3, MultiToolMineSpeed1, MultiToolMineSpeed2, MultiToolMineSpeed3
- MultiToolMineSpeed4, Mutagen1, Mutagen2, Mutagen3, Mutagen4
- NitrogenCapsule1, Obsidian, Optimizer1, Optimizer2, OreExtractor1
- OreExtractor2, OreExtractor3, Osmium, OutsideLamp1, OxygenCapsule1
- OxygenTank1, OxygenTank2, OxygenTank3, OxygenTank4, Phytoplankton1
- Phytoplankton2, Phytoplankton3, Phytoplankton4, PinChip1, PinChip2
- PinChip3, pod, Pod4x, Pod9xA, Pod9xB
- Pod9xC, podAngle, PortalGenerator1, ProceduralWreckContainer1, ProceduralWreckContainer2
- ProceduralWreckSafe, PulsarQuartz, QuasarQuartz, RecyclingMachine, RedPowder1
- RocketAnimals1, RocketBiomass1, RocketDrones1, RocketHeat1, RocketInformations1
- RocketInsects1, RocketMap1, RocketMap2, RocketMap3, RocketMap4
- RocketOxygen1, RocketPressure1, RocketReactor, RockExplodable, Rod-alloy
- Rod-iridium, Rod-osmium, Rod-uranium, ScreenBiomass, ScreenEnergy
- ScreenMap1, ScreenMessage, ScreenRockets, ScreenTerraformation, ScreenTerraStage
- ScreenUnlockables, Seed0, Seed0Growable, Seed1, Seed1Growable
- Seed2, Seed2Growable, Seed3, Seed3Growable, Seed4
- Seed4Growable, Seed5, Seed5Growable, Seed6, Seed6Growable
- SeedGold, SeedGoldGrowable, SeedSpreader1, SeedSpreader2, Sign
- Silicon, Silk, SilkGenerator, SilkWorm, SmartFabric
- Sofa, SofaAngle, SofaColored, SolarQuartz, SpaceMultiplierAnimals
- SpaceMultiplierBiomass, SpaceMultiplierHeat, SpaceMultiplierInsects, SpaceMultiplierOxygen, SpaceMultiplierPlants
- SpaceMultiplierPressure, Stairs, Sulfur, TableSmall, Teleporter1
- TerraTokens100, TerraTokens1000, TerraTokens500, TerraTokens5000, Titanium
- TradePlatform1, Tree0Growable, Tree0Seed, Tree10Growable, Tree10Seed
- Tree11Growable, Tree11Seed, Tree12Growable, Tree12Seed, Tree1Growable
- Tree1Seed, Tree2Growable, Tree2Seed, Tree3Growable, Tree3Seed
- Tree4Growable, Tree4Seed, Tree5Growable, Tree5Seed, Tree6Growable
- Tree6Seed, Tree7Growable, Tree7Seed, Tree8Growable, Tree8Seed
- Tree9Growable, Tree9Seed, TreePlanter, TreeRoot, TreeSpreader0
- TreeSpreader1, TreeSpreader2, Uranim, Vegetable0Growable, Vegetable0Seed
- Vegetable1Growable, Vegetable1Seed, Vegetable2Growable, Vegetable2Seed, Vegetable3Growable
- Vegetable3Seed, VegetableGrower1, VegetableGrower2, Vegetube1, Vegetube2
- VegetubeOutside1, WallInside, wallplain, WardenAustel, WardenKey
- WardensChip, WaterBottle1, WaterCollector1, WaterCollector2, WaterFilter
- WaterLifeCollector1, window, WreckEntryLocked1, WreckEntryLocked2, WreckEntryLocked3
- WreckEntryLocked4, WreckEntryLocked5, wreckpilar, WreckRockExplodable, WreckSafe
- WreckServer, Zeolite
akarnokd.theplanetcraftermods.cheatrecyclerremotedeposit.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable debug mode with detailed logging (chatty!)
# Setting type: Boolean
# Default value: false
DebugMode = false
## The name of the container to deposit resources not explicity mentioned in CustomDepositAliases.
# Setting type: String
# Default value: *Recycled
DefaultDepositAlias = *Recycled
## Comma separated list of resource_id:alias to deposit into such named containers
# Setting type: String
# Default value:
CustomDepositAliases =
## How often to auto-recycle, seconds. Zero means no auto-recycle.
# Setting type: Int32
# Default value: 5
AutoRecyclePeriod = 5
## The maximum range to look for containers within. Zero means unlimited range.
# Setting type: Int32
# Default value: 20
MaxRange = 20
Add new items to the Trade Rocket system or modify the trade value of existing items.
In the config file, specify the comma separated list of item identifiers and their trade value.
Custom = Vegetable3Seed=2000,BlueprintT1=3000
ℹ️ Note that some items may still not show up due to unlock restrictions.
List of item identifiers
- AirFilter1, Algae1Growable, Algae1Seed, AlgaeGenerator1, AlgaeGenerator2
- Alloy, Aluminium, AmphibiansFarm1, AnimalFeeder1, AnimalShelter1
- Aquarium1, Aquarium2, astrofood, astrofood2, AutoCrafter1
- Backpack1, Backpack2, Backpack3, Backpack4, Backpack5
- Backpack6, Bacteria1, BalzarQuartz, Beacon, BedDouble
- BedDoubleColored, BedSimple, Bee1Hatched, Bee1Larvae, Beehive1
- Beehive2, biodome, Biodome2, Biolab, Bioplastic1
- BlueprintBedDoubleColored, BlueprintContainer3, BlueprintCookingStation, BlueprintDrone2, BlueprintFireplace
- BlueprintFlare, BlueprintFountainBig, BlueprintHologramGenerator, BlueprintLightBoxMedium, BlueprintPod9xA
- BlueprintPod9xB, BlueprintPod9xC, BlueprintSmartFabric, BlueprintSofaColored, BlueprintSolarQuartz
- BlueprintT1, BlueprintTreePlanter, BlueprintWardensChip, BootsSpeed1, BootsSpeed2
- BootsSpeed3, Butterfly10Hatched, Butterfly10Larvae, Butterfly11Hatched, Butterfly11Larvae
- Butterfly12Hatched, Butterfly12Larvae, Butterfly13Hatched, Butterfly13Larvae, Butterfly14Hatched
- Butterfly14Larvae, Butterfly15Hatched, Butterfly15Larvae, Butterfly16Hatched, Butterfly16Larvae
- Butterfly17Hatched, Butterfly17Larvae, Butterfly18Hatched, Butterfly18Larvae, Butterfly19Hatched
- Butterfly19Larvae, Butterfly1Hatched, Butterfly1Larvae, Butterfly2Hatched, Butterfly2Larvae
- Butterfly3Hatched, Butterfly3Larvae, Butterfly4Hatched, Butterfly4Larvae, Butterfly5Hatched
- Butterfly5Larvae, Butterfly6Hatched, Butterfly6Larvae, Butterfly7Hatched, Butterfly7Larvae
- Butterfly8Hatched, Butterfly8Larvae, Butterfly9Hatched, Butterfly9Larvae, ButterflyDisplayer1
- ButterflyDome1, ButterflyFarm1, ButterflyFarm2, canister, Chair1
- CircuitBoard1, Cobalt, ComAntenna, Container1, Container2
- Container3, CookCake1, CookChocolate, CookCocoaGrowable, CookCocoaSeed
- CookCookie1, CookCroissant, CookFlour, CookingStation1, CookStew1
- CookStewFish1, CookWheatGrowable, CookWheatSeed, CraftStation1, CraftStation2
- DebrisContainer1, DeparturePlatform, Desktop1, Destructor1, DisplayCase
- DNASequence, door, Drill0, Drill1, Drill2
- Drill3, Drill4, Drone1, Drone2, DroneStation1
- EndingExplosives, EnergyGenerator1, EnergyGenerator2, EnergyGenerator3, EnergyGenerator4
- EnergyGenerator5, EnergyGenerator6, EquipmentIncrease1, EquipmentIncrease2, EquipmentIncrease3
- EscapePod, Explosive, FabricBlue, Farm1, Fence
- Fertilizer1, Fertilizer2, Firefly1Hatched, Fireplace, Fish10Eggs
- Fish10Hatched, Fish11Eggs, Fish11Hatched, Fish12Eggs, Fish12Hatched
- Fish13Eggs, Fish13Hatched, Fish1Eggs, Fish1Hatched, Fish2Eggs
- Fish2Hatched, Fish3Eggs, Fish3Hatched, Fish4Eggs, Fish4Hatched
- Fish5Eggs, Fish5Hatched, Fish6Eggs, Fish6Hatched, Fish7Eggs
- Fish7Hatched, Fish8Eggs, Fish8Hatched, Fish9Eggs, Fish9Hatched
- FishDisplayer1, FishFarm1, Flare, FloorGlass, FlowerPot1
- Foundation, FountainBig, Frog10Eggs, Frog10Hatched, Frog11Eggs
- Frog11Hatched, Frog12Eggs, Frog12Hatched, Frog13Eggs, Frog13Hatched
- Frog1Eggs, Frog1Hatched, Frog2Eggs, Frog2Hatched, Frog3Eggs
- Frog3Hatched, Frog4Eggs, Frog4Hatched, Frog5Eggs, Frog5Hatched
- Frog6Eggs, Frog6Hatched, Frog7Eggs, Frog7Hatched, Frog8Eggs
- Frog8Hatched, Frog9Eggs, Frog9Hatched, FrogDisplayer1, FrogGoldEggs
- FrogGoldHatched, FuseEnergy1, FuseHeat1, FuseOxygen1, FusePlants1
- FusePressure1, FuseProduction1, FuseTradeRocketsSpeed1, FusionEnergyCell, FusionGenerator1
- GasExtractor1, GasExtractor2, GeneticExtractor1, GeneticManipulator1, GeneticSynthetizer1
- GeneticTrait, GoldenContainer, GoldenEffigie1, GoldenEffigie2, GoldenEffigie3
- GoldenEffigie4, GoldenEffigie5, GoldenEffigie6, GoldenEffigie7, GoldenEffigie8
- GrassSpreader1, Heater1, Heater2, Heater3, Heater4
- Heater5, HologramGenerator, honey, HudChipCleanConstruction, HudCompass
- ice, Incubator1, InsideLamp1, Iridium, Iron
- Jetpack1, Jetpack2, Jetpack3, Jetpack4, Keycard1
- Ladder, LarvaeBase1, LarvaeBase2, LarvaeBase3, LaunchPlatform
- LightBoxMedium, Magnesium, MagnetarQuartz, MapChip, MethanCapsule1
- MultiBuild, MultiDeconstruct, MultiToolDeconstruct2, MultiToolDeconstruct3, MultiToolLight
- MultiToolLight2, MultiToolLight3, MultiToolMineSpeed1, MultiToolMineSpeed2, MultiToolMineSpeed3
- MultiToolMineSpeed4, Mutagen1, Mutagen2, Mutagen3, Mutagen4
- NitrogenCapsule1, Obsidian, Optimizer1, Optimizer2, OreExtractor1
- OreExtractor2, OreExtractor3, Osmium, OutsideLamp1, OxygenCapsule1
- OxygenTank1, OxygenTank2, OxygenTank3, OxygenTank4, Phytoplankton1
- Phytoplankton2, Phytoplankton3, Phytoplankton4, PinChip1, PinChip2
- PinChip3, pod, Pod4x, Pod9xA, Pod9xB
- Pod9xC, podAngle, PortalGenerator1, ProceduralWreckContainer1, ProceduralWreckContainer2
- ProceduralWreckSafe, PulsarQuartz, QuasarQuartz, RecyclingMachine, RedPowder1
- RocketAnimals1, RocketBiomass1, RocketDrones1, RocketHeat1, RocketInformations1
- RocketInsects1, RocketMap1, RocketMap2, RocketMap3, RocketMap4
- RocketOxygen1, RocketPressure1, RocketReactor, RockExplodable, Rod-alloy
- Rod-iridium, Rod-osmium, Rod-uranium, ScreenBiomass, ScreenEnergy
- ScreenMap1, ScreenMessage, ScreenRockets, ScreenTerraformation, ScreenTerraStage
- ScreenUnlockables, Seed0, Seed0Growable, Seed1, Seed1Growable
- Seed2, Seed2Growable, Seed3, Seed3Growable, Seed4
- Seed4Growable, Seed5, Seed5Growable, Seed6, Seed6Growable
- SeedGold, SeedGoldGrowable, SeedSpreader1, SeedSpreader2, Sign
- Silicon, Silk, SilkGenerator, SilkWorm, SmartFabric
- Sofa, SofaAngle, SofaColored, SolarQuartz, SpaceMultiplierAnimals
- SpaceMultiplierBiomass, SpaceMultiplierHeat, SpaceMultiplierInsects, SpaceMultiplierOxygen, SpaceMultiplierPlants
- SpaceMultiplierPressure, Stairs, Sulfur, TableSmall, Teleporter1
- TerraTokens100, TerraTokens1000, TerraTokens500, TerraTokens5000, Titanium
- TradePlatform1, Tree0Growable, Tree0Seed, Tree10Growable, Tree10Seed
- Tree11Growable, Tree11Seed, Tree12Growable, Tree12Seed, Tree1Growable
- Tree1Seed, Tree2Growable, Tree2Seed, Tree3Growable, Tree3Seed
- Tree4Growable, Tree4Seed, Tree5Growable, Tree5Seed, Tree6Growable
- Tree6Seed, Tree7Growable, Tree7Seed, Tree8Growable, Tree8Seed
- Tree9Growable, Tree9Seed, TreePlanter, TreeRoot, TreeSpreader0
- TreeSpreader1, TreeSpreader2, Uranim, Vegetable0Growable, Vegetable0Seed
- Vegetable1Growable, Vegetable1Seed, Vegetable2Growable, Vegetable2Seed, Vegetable3Growable
- Vegetable3Seed, VegetableGrower1, VegetableGrower2, Vegetube1, Vegetube2
- VegetubeOutside1, WallInside, wallplain, WardenAustel, WardenKey
- WardensChip, WaterBottle1, WaterCollector1, WaterCollector2, WaterFilter
- WaterLifeCollector1, window, WreckEntryLocked1, WreckEntryLocked2, WreckEntryLocked3
- WreckEntryLocked4, WreckEntryLocked5, wreckpilar, WreckRockExplodable, WreckSafe
- WreckServer, Zeolite
akarnokd.theplanetcraftermods.cheatmoretrade.cfg
[General]
## Comma separated list of id=value to modify to add to the tradeable list.
# Setting type: String
# Default value: Vegetable0Seed=500,Vegetable1Seed=1000,Vegetable2Seed=1500,Vegetable3Seed=2000,BlueprintT1=3000
Custom = Vegetable0Seed=500,Vegetable1Seed=1000,Vegetable2Seed=1500,Vegetable3Seed=2000,BlueprintT1=3000
A very basic map-as-you-go style minimap for procedural wrecks. Includes persistence. Not many POIs supported yet: green cells indicate ladders.
- Toggle the map with L. To clear the map, press Ctrl+L.
- View the levels above via PgUp or below via PgDown.
Known limitations:
- flickering during walking,
- character indicator is not smooth,
- using ladders doesn't update the level map unless stepping away,
- entrance/chest room has no map.
akarnokd.theplanetcraftermods.cheatwreckmap.cfg
[General]
## Mod is enabled
# Setting type: Boolean
# Default value: true
Enabled = true
## The map is currently visible
# Setting type: Boolean
# Default value: true
MapVisible = true
## Mod is enabled
# Setting type: Boolean
# Default value: false
DebugMode = false
## The basic color of a cell in ARGB values in range 0..255
# Setting type: String
# Default value: 255,255,255,0
BaseColor = 255,255,255,0
## The basic color of emptyness in ARGB values in range 0..255
# Setting type: String
# Default value: 127,25,25,25
EmptyColor = 127,25,25,25
## The basic color of ladders in ARGB values in range 0..255
# Setting type: String
# Default value: 255,0,255,0
LadderColor = 255,0,255,0
## The map width in pixels
# Setting type: Int32
# Default value: 750
MapWidth = 750
## The map height in pixels
# Setting type: Int32
# Default value: 750
MapHeight = 750
## The font size
# Setting type: Int32
# Default value: 30
FontSize = 30
Saves the game by pressing the F5 key (configurable).
akarnokd.theplanetcraftermods.savequicksave.cfg
[General]
## Is this mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## The shortcut key for quick saving.
# Setting type: String
# Default value: F5
ShortcutKey = <Keyboard>/F5
Speeds up the loading of the main menu and the list of worlds, especially with a lot of worlds or very large worlds.
akarnokd.theplanetcraftermods.perfstartup.cfg
[General]
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
Displays a Continue button in the main menu and shows the name, Ti and date of very last save the user played, if any.
None.
Adds a Mods menu to the ingame options dialog which lists all installed mods and their BepInEx configuration options in an editable fashion.
- Hover over an entry to show a tooltip for that configuration option.
- Filter for mods or parameters in the bottom input box. Example akarnokd cheat - filter for any mod whose name contains akarnokd and cheat, ui #enabled - filter for those mods whose name contains ui and has a parameter named enabled.
- Some changes for certain mods may require restarting the game.
- Click on the Open .cfg button (purple) to show the specific config file in the system default text editor.
None.
Monitors the game's log file for signs of silent crashes, then displays a red warning overlay every time a new crash was discovered, including some crash details.
ℹ️ This mod is mainly for development and testing purposes so bugs and crashes don't go unnoticed.
Press F11 to toggle the monitoring on/off (in case of a flood of errors).
akarnokd.theplanetcraftermods.uishowcrash.cfg
[General]
## Is this mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## The font size
# Setting type: Int32
# Default value: 20
FontSize = 20
## Press F11 to generate a crash log entry.
# Setting type: Boolean
# Default value: false
TestMode = false
Display the nearby chests and ground items in a stacked way when looking at an Auto-Crafter's screen.
For example, having 13 chests nearby will show only one chest with the number 13 over it.
The number is likely blocking out the item's icon so hover over them via the mouse to see what exactly that item type is.
It is possible to enable such stacking when looking at the vanilla pinned recipes and portal quartz requirements, but these are disabled by default to avoid confusion.
akarnokd.theplanetcraftermods.uistackinrangelist.cfg
## Font size
# Setting type: Int32
# Default value: 15
FontSize = 15
## Is the mod enabled?
# Setting type: Boolean
# Default value: true
Enabled = true
## Stack the ingredients of the pinned recipes?
# Setting type: Boolean
# Default value: false
StackPins = false
## Stack the requirements for opening a portal?
# Setting type: Boolean
# Default value: false
StackPortals = false
Automatically store the contents of the player's backpack into nearby containers, distributing each item based on which nearby container has already such an item.
Press K (configurable) to trigger the storing procedure while no dialog is open. Notifications about the results are shown on the left and bottom of the screen.
ℹ️ This mod is the remake of the functionality of Aedenthorn's Quick Store mod.
By default, every type of item may be stored. You can narrow it down to only specific item types by
configuring the IncludeList
. In contrast, if you want only certain items to be not stored, specify
them in the ExcludeList
. The IncludeList
takes precedence. Both take a comma-separated list of
case-sensitive item identifiers (see below).
IncludeList=Uranim,ice
The original aedenthorn mod stored items next to the same items already in the containers. However, if the container got emptied, this link got broken. You can now use the same method like with other remote deposit mods of mine to designate containers by naming them.
You can toggle this behavior by setting storeByName
true. You can turn the original behavior off via storeBySame
. You can have both on.
The proximity, include and exclude settings still apply to this mode.
To designate a container for an item, name it by the item's identifier: !Iron
. This mod uses the exclamation point by default to prefix the item identifier, to distinguish it from the other remote deposit mods which use star. You can change this prefix via storeByNameMarker
.
You can also apply aliases to either sorten the name required and/or to target the same container with multiple items. Set the storeByNameAliases
to a comma separated list of itemId (case sensitive) - semicolon - name (case insensitive). Example:
Iron:junk,ice:junk,Uranim:precious
You can specify a comma separated list item ids (case sensitive) and counts to always keep in the backpack via KeepList
:
KeepList = WaterBottle1:5,OxygenCapsule1:3
List of item identifiers
- AirFilter1, Algae1Growable, Algae1Seed, AlgaeGenerator1, AlgaeGenerator2
- Alloy, Aluminium, AmphibiansFarm1, AnimalFeeder1, AnimalShelter1
- Aquarium1, Aquarium2, astrofood, astrofood2, AutoCrafter1
- Backpack1, Backpack2, Backpack3, Backpack4, Backpack5
- Backpack6, Bacteria1, BalzarQuartz, Beacon, BedDouble
- BedDoubleColored, BedSimple, Bee1Hatched, Bee1Larvae, Beehive1
- Beehive2, biodome, Biodome2, Biolab, Bioplastic1
- BlueprintBedDoubleColored, BlueprintContainer3, BlueprintCookingStation, BlueprintDrone2, BlueprintFireplace
- BlueprintFlare, BlueprintFountainBig, BlueprintHologramGenerator, BlueprintLightBoxMedium, BlueprintPod9xA
- BlueprintPod9xB, BlueprintPod9xC, BlueprintSmartFabric, BlueprintSofaColored, BlueprintSolarQuartz
- BlueprintT1, BlueprintTreePlanter, BlueprintWardensChip, BootsSpeed1, BootsSpeed2
- BootsSpeed3, Butterfly10Hatched, Butterfly10Larvae, Butterfly11Hatched, Butterfly11Larvae
- Butterfly12Hatched, Butterfly12Larvae, Butterfly13Hatched, Butterfly13Larvae, Butterfly14Hatched
- Butterfly14Larvae, Butterfly15Hatched, Butterfly15Larvae, Butterfly16Hatched, Butterfly16Larvae
- Butterfly17Hatched, Butterfly17Larvae, Butterfly18Hatched, Butterfly18Larvae, Butterfly19Hatched
- Butterfly19Larvae, Butterfly1Hatched, Butterfly1Larvae, Butterfly2Hatched, Butterfly2Larvae
- Butterfly3Hatched, Butterfly3Larvae, Butterfly4Hatched, Butterfly4Larvae, Butterfly5Hatched
- Butterfly5Larvae, Butterfly6Hatched, Butterfly6Larvae, Butterfly7Hatched, Butterfly7Larvae
- Butterfly8Hatched, Butterfly8Larvae, Butterfly9Hatched, Butterfly9Larvae, ButterflyDisplayer1
- ButterflyDome1, ButterflyFarm1, ButterflyFarm2, canister, Chair1
- CircuitBoard1, Cobalt, ComAntenna, Container1, Container2
- Container3, CookCake1, CookChocolate, CookCocoaGrowable, CookCocoaSeed
- CookCookie1, CookCroissant, CookFlour, CookingStation1, CookStew1
- CookStewFish1, CookWheatGrowable, CookWheatSeed, CraftStation1, CraftStation2
- DebrisContainer1, DeparturePlatform, Desktop1, Destructor1, DisplayCase
- DNASequence, door, Drill0, Drill1, Drill2
- Drill3, Drill4, Drone1, Drone2, DroneStation1
- EndingExplosives, EnergyGenerator1, EnergyGenerator2, EnergyGenerator3, EnergyGenerator4
- EnergyGenerator5, EnergyGenerator6, EquipmentIncrease1, EquipmentIncrease2, EquipmentIncrease3
- EscapePod, Explosive, FabricBlue, Farm1, Fence
- Fertilizer1, Fertilizer2, Firefly1Hatched, Fireplace, Fish10Eggs
- Fish10Hatched, Fish11Eggs, Fish11Hatched, Fish12Eggs, Fish12Hatched
- Fish13Eggs, Fish13Hatched, Fish1Eggs, Fish1Hatched, Fish2Eggs
- Fish2Hatched, Fish3Eggs, Fish3Hatched, Fish4Eggs, Fish4Hatched
- Fish5Eggs, Fish5Hatched, Fish6Eggs, Fish6Hatched, Fish7Eggs
- Fish7Hatched, Fish8Eggs, Fish8Hatched, Fish9Eggs, Fish9Hatched
- FishDisplayer1, FishFarm1, Flare, FloorGlass, FlowerPot1
- Foundation, FountainBig, Frog10Eggs, Frog10Hatched, Frog11Eggs
- Frog11Hatched, Frog12Eggs, Frog12Hatched, Frog13Eggs, Frog13Hatched
- Frog1Eggs, Frog1Hatched, Frog2Eggs, Frog2Hatched, Frog3Eggs
- Frog3Hatched, Frog4Eggs, Frog4Hatched, Frog5Eggs, Frog5Hatched
- Frog6Eggs, Frog6Hatched, Frog7Eggs, Frog7Hatched, Frog8Eggs
- Frog8Hatched, Frog9Eggs, Frog9Hatched, FrogDisplayer1, FrogGoldEggs
- FrogGoldHatched, FuseEnergy1, FuseHeat1, FuseOxygen1, FusePlants1
- FusePressure1, FuseProduction1, FuseTradeRocketsSpeed1, FusionEnergyCell, FusionGenerator1
- GasExtractor1, GasExtractor2, GeneticExtractor1, GeneticManipulator1, GeneticSynthetizer1
- GeneticTrait, GoldenContainer, GoldenEffigie1, GoldenEffigie2, GoldenEffigie3
- GoldenEffigie4, GoldenEffigie5, GoldenEffigie6, GoldenEffigie7, GoldenEffigie8
- GrassSpreader1, Heater1, Heater2, Heater3, Heater4
- Heater5, HologramGenerator, honey, HudChipCleanConstruction, HudCompass
- ice, Incubator1, InsideLamp1, Iridium, Iron
- Jetpack1, Jetpack2, Jetpack3, Jetpack4, Keycard1
- Ladder, LarvaeBase1, LarvaeBase2, LarvaeBase3, LaunchPlatform
- LightBoxMedium, Magnesium, MagnetarQuartz, MapChip, MethanCapsule1
- MultiBuild, MultiDeconstruct, MultiToolDeconstruct2, MultiToolDeconstruct3, MultiToolLight
- MultiToolLight2, MultiToolLight3, MultiToolMineSpeed1, MultiToolMineSpeed2, MultiToolMineSpeed3
- MultiToolMineSpeed4, Mutagen1, Mutagen2, Mutagen3, Mutagen4
- NitrogenCapsule1, Obsidian, Optimizer1, Optimizer2, OreExtractor1
- OreExtractor2, OreExtractor3, Osmium, OutsideLamp1, OxygenCapsule1
- OxygenTank1, OxygenTank2, OxygenTank3, OxygenTank4, Phytoplankton1
- Phytoplankton2, Phytoplankton3, Phytoplankton4, PinChip1, PinChip2
- PinChip3, pod, Pod4x, Pod9xA, Pod9xB
- Pod9xC, podAngle, PortalGenerator1, ProceduralWreckContainer1, ProceduralWreckContainer2
- ProceduralWreckSafe, PulsarQuartz, QuasarQuartz, RecyclingMachine, RedPowder1
- RocketAnimals1, RocketBiomass1, RocketDrones1, RocketHeat1, RocketInformations1
- RocketInsects1, RocketMap1, RocketMap2, RocketMap3, RocketMap4
- RocketOxygen1, RocketPressure1, RocketReactor, RockExplodable, Rod-alloy
- Rod-iridium, Rod-osmium, Rod-uranium, ScreenBiomass, ScreenEnergy
- ScreenMap1, ScreenMessage, ScreenRockets, ScreenTerraformation, ScreenTerraStage
- ScreenUnlockables, Seed0, Seed0Growable, Seed1, Seed1Growable
- Seed2, Seed2Growable, Seed3, Seed3Growable, Seed4
- Seed4Growable, Seed5, Seed5Growable, Seed6, Seed6Growable
- SeedGold, SeedGoldGrowable, SeedSpreader1, SeedSpreader2, Sign
- Silicon, Silk, SilkGenerator, SilkWorm, SmartFabric
- Sofa, SofaAngle, SofaColored, SolarQuartz, SpaceMultiplierAnimals
- SpaceMultiplierBiomass, SpaceMultiplierHeat, SpaceMultiplierInsects, SpaceMultiplierOxygen, SpaceMultiplierPlants
- SpaceMultiplierPressure, Stairs, Sulfur, TableSmall, Teleporter1
- TerraTokens100, TerraTokens1000, TerraTokens500, TerraTokens5000, Titanium
- TradePlatform1, Tree0Growable, Tree0Seed, Tree10Growable, Tree10Seed
- Tree11Growable, Tree11Seed, Tree12Growable, Tree12Seed, Tree1Growable
- Tree1Seed, Tree2Growable, Tree2Seed, Tree3Growable, Tree3Seed
- Tree4Growable, Tree4Seed, Tree5Growable, Tree5Seed, Tree6Growable
- Tree6Seed, Tree7Growable, Tree7Seed, Tree8Growable, Tree8Seed
- Tree9Growable, Tree9Seed, TreePlanter, TreeRoot, TreeSpreader0
- TreeSpreader1, TreeSpreader2, Uranim, Vegetable0Growable, Vegetable0Seed
- Vegetable1Growable, Vegetable1Seed, Vegetable2Growable, Vegetable2Seed, Vegetable3Growable
- Vegetable3Seed, VegetableGrower1, VegetableGrower2, Vegetube1, Vegetube2
- VegetubeOutside1, WallInside, wallplain, WardenAustel, WardenKey
- WardensChip, WaterBottle1, WaterCollector1, WaterCollector2, WaterFilter
- WaterLifeCollector1, window, WreckEntryLocked1, WreckEntryLocked2, WreckEntryLocked3
- WreckEntryLocked4, WreckEntryLocked5, wreckpilar, WreckRockExplodable, WreckSafe
- WreckServer, Zeolite
akarnokd.theplanetcraftermods.cheatautostore.cfg
[General]
## Is this mod enabled
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable detailed logging? Chatty!
# Setting type: Boolean
# Default value: false
DebugMode = true
## The range to look for containers within.
# Setting type: Int32
# Default value: 20
Range = 20
## The comma separated list of case-sensitive item ids to include only. If empty, all items are considered except the those listed in ExcludeList.
# Setting type: String
# Default value:
IncludeList =
## The comma separated list of case-sensitive item ids to exclude. Only considered if IncludeList is empty.
# Setting type: String
# Default value:
ExcludeList =
## The input action shortcut to trigger the storing of items.
# Setting type: String
# Default value: <Keyboard>/K
Key = <Keyboard>/K
## Original behavior, store next to the same already stored items.
# Setting type: Boolean
# Default value: true
StoreBySame = true
## Store into containers whose naming matches the item id, such as !Iron for example. Use StoreByNameAliases to override individual items.
# Setting type: Boolean
# Default value: false
StoreByName = false
## A comma separated list of itemId:name elements, denoting which item should find which container containing that name. The itemId is case sensitive, the name is case-insensitive. Example: Iron:A,Uranim:B,ice:C
# Setting type: String
# Default value:
StoreByNameAliases = Iron:abc
## The prefix for when using default item ids for storage naming. To disambiguate with other remote deposit mods that use star.
# Setting type: String
# Default value: !
StoreByNameMarker = !
## A comma separated list of itemId:amount elements to keep a minimum amount of that item. itemId is case sensitive. Example: WaterBottle1:5,OxygenCapsule1:5 to keep 5 water bottles and oxygen capsules in the backpack
# Setting type: String
# Default value:
KeepList =
Automatically grabs or mines items from the world within a configurable range.
Toggle the automatic scanning via V. Press Ctrl+V to perform a single scan without activating/deactivating the automatic scanning.
By default, food and algae are not grabbed to avoid problems with growers and drone supply. You can enable/disable categories of items via the config file.
By default, every grabable or minable object may be taken. You can narrow it down to only specific item types by
configuring the IncludeList
. In contrast, if you want only certain items to be not taken, specify
them in the ExcludeList
. The IncludeList
takes precedence. Both take a comma-separated list of
case-sensitive item identifiers (see below).
IncludeList=Uranim,ice
List of item identifiers
- AirFilter1, Algae1Growable, Algae1Seed, AlgaeGenerator1, AlgaeGenerator2
- Alloy, Aluminium, AmphibiansFarm1, AnimalFeeder1, AnimalShelter1
- Aquarium1, Aquarium2, astrofood, astrofood2, AutoCrafter1
- Backpack1, Backpack2, Backpack3, Backpack4, Backpack5
- Backpack6, Bacteria1, BalzarQuartz, Beacon, BedDouble
- BedDoubleColored, BedSimple, Bee1Hatched, Bee1Larvae, Beehive1
- Beehive2, biodome, Biodome2, Biolab, Bioplastic1
- BlueprintBedDoubleColored, BlueprintContainer3, BlueprintCookingStation, BlueprintDrone2, BlueprintFireplace
- BlueprintFlare, BlueprintFountainBig, BlueprintHologramGenerator, BlueprintLightBoxMedium, BlueprintPod9xA
- BlueprintPod9xB, BlueprintPod9xC, BlueprintSmartFabric, BlueprintSofaColored, BlueprintSolarQuartz
- BlueprintT1, BlueprintTreePlanter, BlueprintWardensChip, BootsSpeed1, BootsSpeed2
- BootsSpeed3, Butterfly10Hatched, Butterfly10Larvae, Butterfly11Hatched, Butterfly11Larvae
- Butterfly12Hatched, Butterfly12Larvae, Butterfly13Hatched, Butterfly13Larvae, Butterfly14Hatched
- Butterfly14Larvae, Butterfly15Hatched, Butterfly15Larvae, Butterfly16Hatched, Butterfly16Larvae
- Butterfly17Hatched, Butterfly17Larvae, Butterfly18Hatched, Butterfly18Larvae, Butterfly19Hatched
- Butterfly19Larvae, Butterfly1Hatched, Butterfly1Larvae, Butterfly2Hatched, Butterfly2Larvae
- Butterfly3Hatched, Butterfly3Larvae, Butterfly4Hatched, Butterfly4Larvae, Butterfly5Hatched
- Butterfly5Larvae, Butterfly6Hatched, Butterfly6Larvae, Butterfly7Hatched, Butterfly7Larvae
- Butterfly8Hatched, Butterfly8Larvae, Butterfly9Hatched, Butterfly9Larvae, ButterflyDisplayer1
- ButterflyDome1, ButterflyFarm1, ButterflyFarm2, canister, Chair1
- CircuitBoard1, Cobalt, ComAntenna, Container1, Container2
- Container3, CookCake1, CookChocolate, CookCocoaGrowable, CookCocoaSeed
- CookCookie1, CookCroissant, CookFlour, CookingStation1, CookStew1
- CookStewFish1, CookWheatGrowable, CookWheatSeed, CraftStation1, CraftStation2
- DebrisContainer1, DeparturePlatform, Desktop1, Destructor1, DisplayCase
- DNASequence, door, Drill0, Drill1, Drill2
- Drill3, Drill4, Drone1, Drone2, DroneStation1
- EndingExplosives, EnergyGenerator1, EnergyGenerator2, EnergyGenerator3, EnergyGenerator4
- EnergyGenerator5, EnergyGenerator6, EquipmentIncrease1, EquipmentIncrease2, EquipmentIncrease3
- EscapePod, Explosive, FabricBlue, Farm1, Fence
- Fertilizer1, Fertilizer2, Firefly1Hatched, Fireplace, Fish10Eggs
- Fish10Hatched, Fish11Eggs, Fish11Hatched, Fish12Eggs, Fish12Hatched
- Fish13Eggs, Fish13Hatched, Fish1Eggs, Fish1Hatched, Fish2Eggs
- Fish2Hatched, Fish3Eggs, Fish3Hatched, Fish4Eggs, Fish4Hatched
- Fish5Eggs, Fish5Hatched, Fish6Eggs, Fish6Hatched, Fish7Eggs
- Fish7Hatched, Fish8Eggs, Fish8Hatched, Fish9Eggs, Fish9Hatched
- FishDisplayer1, FishFarm1, Flare, FloorGlass, FlowerPot1
- Foundation, FountainBig, Frog10Eggs, Frog10Hatched, Frog11Eggs
- Frog11Hatched, Frog12Eggs, Frog12Hatched, Frog13Eggs, Frog13Hatched
- Frog1Eggs, Frog1Hatched, Frog2Eggs, Frog2Hatched, Frog3Eggs
- Frog3Hatched, Frog4Eggs, Frog4Hatched, Frog5Eggs, Frog5Hatched
- Frog6Eggs, Frog6Hatched, Frog7Eggs, Frog7Hatched, Frog8Eggs
- Frog8Hatched, Frog9Eggs, Frog9Hatched, FrogDisplayer1, FrogGoldEggs
- FrogGoldHatched, FuseEnergy1, FuseHeat1, FuseOxygen1, FusePlants1
- FusePressure1, FuseProduction1, FuseTradeRocketsSpeed1, FusionEnergyCell, FusionGenerator1
- GasExtractor1, GasExtractor2, GeneticExtractor1, GeneticManipulator1, GeneticSynthetizer1
- GeneticTrait, GoldenContainer, GoldenEffigie1, GoldenEffigie2, GoldenEffigie3
- GoldenEffigie4, GoldenEffigie5, GoldenEffigie6, GoldenEffigie7, GoldenEffigie8
- GrassSpreader1, Heater1, Heater2, Heater3, Heater4
- Heater5, HologramGenerator, honey, HudChipCleanConstruction, HudCompass
- ice, Incubator1, InsideLamp1, Iridium, Iron
- Jetpack1, Jetpack2, Jetpack3, Jetpack4, Keycard1
- Ladder, LarvaeBase1, LarvaeBase2, LarvaeBase3, LaunchPlatform
- LightBoxMedium, Magnesium, MagnetarQuartz, MapChip, MethanCapsule1
- MultiBuild, MultiDeconstruct, MultiToolDeconstruct2, MultiToolDeconstruct3, MultiToolLight
- MultiToolLight2, MultiToolLight3, MultiToolMineSpeed1, MultiToolMineSpeed2, MultiToolMineSpeed3
- MultiToolMineSpeed4, Mutagen1, Mutagen2, Mutagen3, Mutagen4
- NitrogenCapsule1, Obsidian, Optimizer1, Optimizer2, OreExtractor1
- OreExtractor2, OreExtractor3, Osmium, OutsideLamp1, OxygenCapsule1
- OxygenTank1, OxygenTank2, OxygenTank3, OxygenTank4, Phytoplankton1
- Phytoplankton2, Phytoplankton3, Phytoplankton4, PinChip1, PinChip2
- PinChip3, pod, Pod4x, Pod9xA, Pod9xB
- Pod9xC, podAngle, PortalGenerator1, ProceduralWreckContainer1, ProceduralWreckContainer2
- ProceduralWreckSafe, PulsarQuartz, QuasarQuartz, RecyclingMachine, RedPowder1
- RocketAnimals1, RocketBiomass1, RocketDrones1, RocketHeat1, RocketInformations1
- RocketInsects1, RocketMap1, RocketMap2, RocketMap3, RocketMap4
- RocketOxygen1, RocketPressure1, RocketReactor, RockExplodable, Rod-alloy
- Rod-iridium, Rod-osmium, Rod-uranium, ScreenBiomass, ScreenEnergy
- ScreenMap1, ScreenMessage, ScreenRockets, ScreenTerraformation, ScreenTerraStage
- ScreenUnlockables, Seed0, Seed0Growable, Seed1, Seed1Growable
- Seed2, Seed2Growable, Seed3, Seed3Growable, Seed4
- Seed4Growable, Seed5, Seed5Growable, Seed6, Seed6Growable
- SeedGold, SeedGoldGrowable, SeedSpreader1, SeedSpreader2, Sign
- Silicon, Silk, SilkGenerator, SilkWorm, SmartFabric
- Sofa, SofaAngle, SofaColored, SolarQuartz, SpaceMultiplierAnimals
- SpaceMultiplierBiomass, SpaceMultiplierHeat, SpaceMultiplierInsects, SpaceMultiplierOxygen, SpaceMultiplierPlants
- SpaceMultiplierPressure, Stairs, Sulfur, TableSmall, Teleporter1
- TerraTokens100, TerraTokens1000, TerraTokens500, TerraTokens5000, Titanium
- TradePlatform1, Tree0Growable, Tree0Seed, Tree10Growable, Tree10Seed
- Tree11Growable, Tree11Seed, Tree12Growable, Tree12Seed, Tree1Growable
- Tree1Seed, Tree2Growable, Tree2Seed, Tree3Growable, Tree3Seed
- Tree4Growable, Tree4Seed, Tree5Growable, Tree5Seed, Tree6Growable
- Tree6Seed, Tree7Growable, Tree7Seed, Tree8Growable, Tree8Seed
- Tree9Growable, Tree9Seed, TreePlanter, TreeRoot, TreeSpreader0
- TreeSpreader1, TreeSpreader2, Uranim, Vegetable0Growable, Vegetable0Seed
- Vegetable1Growable, Vegetable1Seed, Vegetable2Growable, Vegetable2Seed, Vegetable3Growable
- Vegetable3Seed, VegetableGrower1, VegetableGrower2, Vegetube1, Vegetube2
- VegetubeOutside1, WallInside, wallplain, WardenAustel, WardenKey
- WardensChip, WaterBottle1, WaterCollector1, WaterCollector2, WaterFilter
- WaterLifeCollector1, window, WreckEntryLocked1, WreckEntryLocked2, WreckEntryLocked3
- WreckEntryLocked4, WreckEntryLocked5, wreckpilar, WreckRockExplodable, WreckSafe
- WreckServer, Zeolite
akarnokd.theplanetcraftermods.cheatautograbandmine.cfg
[General]
## Is this mod enabled
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable detailed logging? Chatty!
# Setting type: Boolean
# Default value: false
DebugMode = false
## The range to look for items within.
# Setting type: Int32
# Default value: 20
Range = 20
## The input action shortcut to toggle automatic scanning and taking.
# Setting type: String
# Default value: <Keyboard>/V
Key = <Keyboard>/V
## How often scan the surroundings for items go grab or mine. Seconds
# Setting type: Int32
# Default value: 3
Period = 3
## If true, the mod is actively scanning for items to take.
# Setting type: Boolean
# Default value: false
Scanning = false
## The comma separated list of case-sensitive item ids to include only. If empty, all items are considered except the those listed in ExcludeList.
# Setting type: String
# Default value:
IncludeList =
## The comma separated list of case-sensitive item ids to exclude. Only considered if IncludeList is empty.
# Setting type: String
# Default value:
ExcludeList =
## If true, nearby larvae can be grabbed. Subject to Include/Exclude though.
# Setting type: Boolean
# Default value: true
Larvae = true
## If true, nearby frog eggs can be grabbed. Subject to Include/Exclude though.
# Setting type: Boolean
# Default value: true
FrogEggs = true
## If true, nearby fish eggs can be grabbed. Subject to Include/Exclude though.
# Setting type: Boolean
# Default value: true
FishEggs = true
## If true, nearby food can be grabbed. Subject to Include/Exclude though.
# Setting type: Boolean
# Default value: false
Food = false
## If true, nearby algae can be grabbed. Subject to Include/Exclude though.
# Setting type: Boolean
# Default value: false
Algae = false
## If true, nearby minerals can be mined. Subject to Include/Exclude though.
# Setting type: Boolean
# Default value: true
Minerals = true
When manually crafting items in machines, crafting rockets, building buildings, the ingredients are checked and gathered from nearby containers in addition to the player's backpack.
Enable/disable this proximity-based inventory usage via Home (configurable).
ℹ️ This mod is the remake of the functionality of Aedenthorn's Craft From Containers mod.
Integration / Interoperation:
- Tooltips get updated when hovering over the item or building in the craft/construct menus.
- Vanilla pinned recipes get updated as getting in or out of range.
- (Cheat) Inventory Stacking - service exchanges. v1.0.0.90+
- (UI) Pin Recipes - the available and buildable counts displayed consider nearby inventories when enabled. v1.0.0.23+
- (UI) Hotbar - the buildable counts consider nearby inventories when enabled. v1.0.0.24+
- (UI) Show Player Item Tooltip Count - the buildable counts consider nearby inventories when enabled. v1.0.0.9+
akarnokd.theplanetcraftermods.cheatcraftfromnearbycontainers.cfg
[General]
## Is this mod enabled
# Setting type: Boolean
# Default value: true
Enabled = true
## Enable detailed logging? Chatty!
# Setting type: Boolean
# Default value: false
DebugMode = false
## The range to look for containers within.
# Setting type: Int32
# Default value: 20
Range = 20
## The input action shortcut toggle this mod on or off.
# Setting type: String
# Default value: <Keyboard>/Home
Key = <Keyboard>/Home
Change the color, range, angle and other properties of the player's flashlight - both T1 and T2.
To reset to the game's default, disable the mod and restart the game.
ℹ️ This mod is the remake of the functionality of Aedenthorn's Custom Flashlight mod.
akarnokd.theplanetcraftermods.misccustomizeflashlight.cfg
[General]
## Enable this mod
# Setting type: Boolean
# Default value: true
Enabled = true
## Use color temperature.
# Setting type: Boolean
# Default value: false
UseColorTemp = false
## Flashlight color in ARGB hex format, no hashmark. Example: FFFFCC00
# Setting type: String
# Default value: FFFFF8E6
Color = FFFF0000
## Color temperature.
# Setting type: Int32
# Default value: 6570
ColorTemp = 6570
## Flashlight angle.
# Setting type: Single
# Default value: 55.8698
FlashlightAngle = 55.8698
## Flashlight inner angle.
# Setting type: Single
# Default value: 36.6912
FlashlightInnerAngle = 36.6912
## Flashlight intensity.
# Setting type: Single
# Default value: 40
FlashlightIntensity = 40
## Flashlight range.
# Setting type: Single
# Default value: 40
FlashlightRange = 40
- Displays the list of the players in the current world, above the health indicator.
- Toggle a player position distance indicator overlay via H.
In the player list, the current player's name is in yellow and the host is marked with <Host>
.
akarnokd.theplanetcraftermods.multiplayerlocator.cfg
[General]
## Enable this mod
# Setting type: Boolean
# Default value: true
Enabled = true
## The input action shortcut to toggle the player locator overlay.
# Setting type: String
# Default value: H
Key = <Keyboard>/H
## The font size used
# Setting type: Int32
# Default value: 20
FontSize = 20
Patches in labels and enables switching to Ukrainian ("Українська") in the game's options screen. Note that some labels do not change when switching to Ukrainian the first time. This is a bug in the vanilla game's UI and can be resolved by restarting the game.
The translation was kindly provided by +Dragon Kreig+ via Discord.
ℹ️ If you find a problem with the translation, please provide such feedback in English as I don't speak Ukrainian myself.
Only diagnostic options. Not relevant for the player.