GonkieDev / 4coder_phonk

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Phonk: a 4Coder custom layer

Phonk should be used with Ryan Fleury's custom layer (https://github.com/Dion-Systems/4coder_fleury).

Setup

Where to put this repo

  • cd to/4coder/custom/4coder_fleury/
  • git clone this repo

How to include it in custom layer

  • Goto the file 4coder_fleury.cpp
  • Add #include "phonk/4coder_phonk.cpp" below all the #includes's
  • Within the custom_layer_init function replace or #if 0 all the lines that set the bindings and dynamic bindings with PK_SetupBindings(app);
  • NOTE: do not #if 0 the mapping_init(tctx, &framework_mapping); line
  • Within the CUSTOM_COMMAND_SIG(fleury_startup) replace default_4coder_initialize(app, file_names); with PK_DefaultInitialize(app, file_names, 0, 0);

How to build

  • build.bat in custom/4coder_fleury

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