Cenyue Zhang (GoatGirl98)

GoatGirl98

Geek Repo

Company:Tsinghua University

Location:ShenZhen, GuangDong

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Cenyue Zhang's repositories

Walkthrough-of-ACCoding-in-BUAA

北航OJ通关攻略,包括北航软件学院的在线评测网站(OJ)——AC编程(accoding.buaa.edu.cn)开放课程的全部题解

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My-BigInteger-Library

A mini lib for arbitrary-precision arithmetic of BigInteger with high performance in C++11

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competitive-programming-4

Solutions to various competitive programming problems I've solved. Check out the USACO Guide to improve at competitive programming!

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CSYuTuiMian2021

关于2021年CS保研预推免通知公告的汇总

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3D-Graphics-Rendering-Cookbook

3D Graphics Rendering Cookbook, published by Packt.

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912_project

清华大学计算机系考研攻略 Guidance for postgraduate entrance examination in Department of Computer Science and Technology, Tsinghua University

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factor

Fast integer factorization in Python (Transformed and Integrated to Python3 by GoatGirl98)

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Algorithm

Algorithm related programs

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BabylonJS-CharacterController

A CharacterController for BabylonJS

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BabylonJS-CharacterController-Samples

A collection of sample projects to show how to use CharacterController from typescript, nodejs , amd or plain non module based applications.

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caniuse

Raw browser/feature support data from caniuse.com

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CCF-CSP-and-PAT-solution

CCF CSP和PAT考试题解(使用C++14语法)

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cgal

The public CGAL repository, see the README below

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CLRS

📚 Solutions to Introduction to Algorithms Third Edition

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code-library

Templates, algorithms and data structures implemented and collected for programming contests.

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codeforces-go

Golang 算法模板库 | Codeforces problem solutions written in Golang 💭💡🎈

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Coding-Library

CODE LIBRARY (TEMPLATES)

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GoatGirl98.github.io

My github home page

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kage

Casting shadows on an invisible plane

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my-babylon-test

my babylon tutorial

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OI-wiki

:star2: Wiki of OI / ICPC for everyone. (某大型游戏线上攻略,内含炫酷算术魔法)

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pku-cs-self-learning

计算机自学指南

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quickhull

C++ implementation of the 3D QuickHull algorithm

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Resources

Data Structures, Algorithms, Utility Classes for Competitive Programming, Codeforces: https://codeforces.com/profile/wleung_bvg, AtCoder: https://atcoder.jp/users/wleung_bvg, DMOJ: https://dmoj.ca/user/wleung_bvg

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Super-Mario-Vandal-Editor

基于 Gamemaker 8.2 开发的 Mario Forever 制作模板

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Unity_DepthNormalAndVertexAnimProblem

_CameraDepthNormalsTexture shows object depth( and normal) as it is even its modified in vertex shader.

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UnityChromakey

A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.

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