Max Niederauer (Gnorrke)

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Avalonia

Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

Celeste

Celeste Bugs & Issue Tracker + some Source Code

awesome-learn-gamedev

A curated collection of game development learning resources

ecs-faq

Frequently asked questions about Entity Component Systems

Nez

Nez is a free 2D focused framework that works with MonoGame and FNA

MonoGame.Extended

Extensions to make MonoGame more awesome

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Unite2017

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

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MonoGame-Samples

All the Samples that work with MonoGame

InAppBillingPlugin

Cross-platform In App Billing Plugin for .NET

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MonoGame.Samples

A few cross-platform game samples using MonoGame.

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penumbra

2D lighting with soft shadows for MonoGame

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crunch

Command line texture packer created for Celeste.

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Nez-Samples

Samples and demos of various Nez features

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TiledCS

TiledCS is a dotnet library for loading Tiled tilesets and maps

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monocle-engine

Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."

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Object-Pooler

A base class to simplify object pooling using the new pooler provided in Unity 2021

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SpriteFactory

A sprite sheet animation editor

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quake-console

Quake-style console for MonoGame

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Comora

A simple 2D camera for Monogame.

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MLEM

Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.

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monogame-mastery

Source Code for 'MonoGame Mastery' by Jarred Capellman and Louis Salin

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Monogame.ImGui

An ImGui.NET wrapper for Monogame

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learn-monogame.github.io

Documentation to learn MonoGame from the ground up.

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FlatAsteroids

Complete source code for the FlatAsteroids MonoGame project.

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Intuitive-GUI-for-Monogame

WPF Inspired GUI for Monogame

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Studies.Joystick

Simple virtual joystick implementation on mobile/android, using Monogame

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zelda-link-to-the-past-color-palette

A semi-accurate parse of colors in The Legend of Zelda - A Link to the Past (Kamigami no Triforce)

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GeonBit.UI

UI system for MonoGame projects.

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