Gamejam Prototype of a tetromino-based 3D-City builder on a procedurally generated Landscape.
Uses a varaint of i5l3 for Terrain generation.
Originally was a submission to Citysim Jam 2016 on itch.io
Can also be downloaded here
Gamejam prototype of a tetromino based city-builder on a procedurally generated landscape. Also, Blender Game Engine.
Uses a varaint of i5l3 for Terrain generation.
Originally was a submission to Citysim Jam 2016 on itch.io
Can also be downloaded here
Gamejam prototype of a tetromino based city-builder on a procedurally generated landscape. Also, Blender Game Engine.