Glanzer / Tetrix

Gamejam prototype of a tetromino based city-builder on a procedurally generated landscape. Also, Blender Game Engine.

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Tetrix


Gamejam Prototype of a tetromino-based 3D-City builder on a procedurally generated Landscape.

Uses a varaint of i5l3 for Terrain generation.

Originally was a submission to Citysim Jam 2016 on itch.io

Can also be downloaded here

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Gamejam prototype of a tetromino based city-builder on a procedurally generated landscape. Also, Blender Game Engine.