Gill3s0x01 / floodFillJS

Training implementing the Flood Fill algorithm with canvas and HTML5.

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Lorison Gilles Dev πŸš€

floodFillJS

Lorison Gilles Repository size GitHub last commit License Stargazers

πŸš€ Training on Flood Fill algorithm implementation with canvas and HTML5.

English Β· Portuguese

The Flood Fill Game. Built with ❀︎ by Lorison Gilles and contributors

πŸ“Œ Table of Contents

πŸ“₯ Layout available for download at:

Web Screenshot

Mobile Screenshot

Mobile project screenshot

πŸ‘€ Demo Website

🚧 deploy in maintenance 🚧

Netlify Status

πŸ’» Technologies

This project was made using the follow technologies:

πŸš€ Features

  • Implementation of the Flood Fill algorithm.
  • Create a game with the algorithm.
  • Create a timer in game

πŸ‘· How to run

# Clone Repository
$ git clone https://github.com/Gilles30/floodFillJS.git

πŸ’» Run Web Project

  # Enter Directory:
  $ cd floodFillJS

  # Double-click on the index.html file
  $ index.html

πŸ› Issues

Feel free to file a new issue with a respective title and description on the the GoDirect repository. If you already found a solution to your problem, i would love to review your pull request!

πŸŽ‰ Contributing

Check out the contributing page to see the best places to file issues, start discussions and begin contributing.

🀝 Contributing

Follow the steps below to contribute:

  1. fork the project (https://github.com/Gilles30/floodFillJS)

  2. Clone your fork to your machine (git clone https://github.com/Gilles30/floodFillJS.git)

  3. Create a branch to carry out your modification (git checkout -b feature/name_new_feature)

  4. Add your modifications and do the commit (git commit -m "Describe your modification")

  5. Push (git push origin feature/name_new_feature)

  6. Create a new Pull Request

  7. Okay, now just wait for the analysis πŸš€

πŸ“• License

Released in 2022 πŸ“• License

Made with love by Lorison Gilles πŸš€. This project is under the MIT license.

Give a ⭐️ if this project helped you!

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Training implementing the Flood Fill algorithm with canvas and HTML5.


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Language:JavaScript 65.3%Language:CSS 19.9%Language:HTML 14.8%