Giezi (GieziJo)

GieziJo

Geek Repo

Company:MIT and Early Coffee Games

Home Page:https://www.jgiezendanner.com/

Twitter:@JoGiezi

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Giezi's repositories

ScriptableObjectVariant

Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

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GeospatialTools

Collection of Notebooks and Scripts for geospatial applications

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mountain_metapopulation

This repo contains a slimed down implementation of the code used in "A minimalist model of extinction and range dynamics of virtual mountain species driven by warming temperatures" by Giezendanner et al. (2019) to be used in ECOPOTENTIALs VLab.

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SPOM-P

POMP implementation of SPOM used in the article Giezendanner et al. 2019

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unity-build-tools

Tools to automate and streamline Unity builds

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UnityInputSystemLocalisation

Framework for translation of input keys

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AnimationImporter

Aseprite Animation Importer for Unity

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aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

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customUnityTools

some tools developed for unity

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FluvialMetapopPersistance

Data and code for the paper "A note on the role of seasonal expansions and contractions of the flowing fluvial network on metapopulation persistence" by J. Giezendanner, P. Benettin, Nicola Durighetto, G. Botter and A. Rinaldo.

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GieziJo.github.io

Source for jgiezendanner.com

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GithubIssueBugReporter

Bug reporter for Unity which automagically creates a new issue on Github with a screenshot of the current situation in the game, as well as a description provided by the player.

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LittleMuseum

Little app displaying items, with the possibility to add, edit and remove them. Implemented with the MERN stack.

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MODIS_GlobalFloodDatabase

This repository contains the code used to produce the Global Flood Database and assess changes in population exposed to floods.

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openupm

OpenUPM - Open Source Unity Package Registry (UPM)

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SelectionNavigator

Adds a selection navigation possibility to Unity.

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Steamworks.NET

Steamworks wrapper for Unity / C#

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Unity-Scene-Enum

Extension for Unity that generates an Enum with scenes names present in the build manager

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UnityBaseProject

Base project to fork when starting a new project

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unitypackage-custom-hierarchy

Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.

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