Gforcex / OpenGraphic

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bgfx description is inaccurate nonsense

bkaradzic opened this issue · comments

Current bgfx description is inaccurate nonsense:

bgfx - Orthodox C++ coding style and like OpenGL APIs

Please change it to:

bgfx - Cross-platform rendering library

or

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

bgfx is well known, I wrote the wrong line at that time. I've changed it. Thanks.