Geno Imel's repositories
The-Mechanical-Forest
Repository for "The Mechanical Forest"
jrpg-example
JRPG example project featuring a hybrid ATB/timed hits system.
EuclideanCoreArchitecture
Repository where I keep core architecture for Unity projects that I've developed over my career, powered by the advice and insights of my colleagues.
000
glTFast
Efficient glTF 3D import / export package for Unity
Language:C#Apache-2.0000
moon-gale
Game Jam 2023
Language:C#000
Unity-Architectures
Architectural sandbox where I brainstorm Unity architectural design. ECS friendly, with two separate projects having syntactical sugar geared towards games and enterprise applications respectively.