Gazyi / unity-vmf-loader

Import maps created in Hammer for the Source Engine to Unity.

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the importer works flawlessly even on huge maps

Import maps created in Hammer for the Source Engine to Unity. Importer only works on Windows for now. It's licensed under the liberal zlib license.

Current features:

  • All brush geometry is imported
  • Automatic importing of required textures and materials
  • Light entities
  • Model placeholders

Missing features:

  • Automatic model decompiling and importing
  • Displacement maps
  • Draw call optimization

Installation

Basically just toss everything in the "Assets" folder to the "Assets" folder of your project.

Usage

  1. Create a new scene or open the scene you want the map to be placed in.
  2. Drag the VMF file to assets.
  3. Done!

About

Import maps created in Hammer for the Source Engine to Unity.

License:zlib License


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Language:C# 100.0%