- Everything here is released under GPLv3.
- No further developmend planned
- Server list entries are not sanity-checked. This potentially allows 'hackers' to host a dedicated server that would crash the client(s) game process (when it's trying to add the faulty server to the list).
- Support for the latest build of the dedicated server (different calling convention, requires new hooks).
- Anti-Cheat
- A global white-list perhaps? Allowing only legit players to play: go to website, register, get ID.key, put into game folder, play. ID.key gets globally revoked after X number of bans.
- In-process cheat scanner?