Gaurav Bhardwaj's repositories
ProceduralLandmass
Procedural Landmass Generation using Unity
design-patterns-for-humans
An ultra-simplified explanation to design patterns
Fractals
This is the simple implementation of fractals in unity.
Gauravzdre.github.io
A Website for my portfolio
gitignore
A collection of useful .gitignore templates
Java-Game-Engine
Java-Lwjgl based Render engine with basic physics capability like collisions and so on.
opened
Open source runtime editor for Unity
ScreenManager
Flexible way to manage screens with transitions for Unity
ThreeDPoseUnitySample
Unity sample of 3D pose estimation
Unity-backend
game backend with social features and leaderboards
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity-Flip-Book-With-Shader
Unity Flip Book With Shader.利用shader实现翻页的效果。
unity-ugui-XCharts
A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。
Unity3DTraining
Unity的练习项目
UnityDebug
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
UnityEditorScripts
Collection of Unity editor scripts
upm-template
A template for making UPM based Unity packages
WeaponSystem
A Unity plugin to build projectile weapons
WhatUsesThis
Right click an asset and get a list of assets that use it