Garrison Price (Garrison-Price)

Garrison-Price

Geek Repo

Location:United States

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Garrison Price's repositories

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CS570-Operating-Systems

Code for my Operating Systems class.

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Armor

A 2D tank driving game made in Unity 5.

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Emblem

This was a game that I wanted to make in Unity with a server in Java. I got the two to connect and work quite well using UDP.

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CS310

This is the code for my CS 310 data structures class that I currently TA. If any students use this code, I will find out and you will be penalized.

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TexasHold-Em

Texas Hold Em command line game I made way back in the start of 10th grade during free time in AP Computer Science. This code is horrible but it shows where I started.

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ShotPut

Shot put simulation program for a project in Calc 2 in high school.

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Noise

Simple noise generator.

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GameEngine

The start of a 2D game engine. So far so good, might pick this back up some day.

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DotsGameFinal

Final project for AP Computer Science in 10th grade. This had a working game where you would try to exploade all of the moving dots starting with one explosion at the click of the mouse. This had a full server using sockets with a username and password storage to file as well as high scores stored to file. I worked on this with one partner.

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ChatServ

A chat server to go with the chat client. Uses sockets and has a pretty good GUI

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ChatClient

A simple chat client using sockets. Has a GUI and connects to the server program in another repository. Image of GUI included,

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WorldBuilding

This program used noise and rolling particles to generate a 3D world image using color for varying heights. Image included shows result.

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Swerve

Math for driving a swerve drive in FRC

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Probability

Small project to generate Binomial and Geometric probabilities.

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NeuralNetwork

I had a friend who was big on Neural Nets at the time. I wanted to do one in java, but life got in the way. here is what I had done so far.

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MinecraftRedone

I wanted to make my own version of minecraft. Didnt get super far, but got terrain rendering working pretty well. The rendering and creation was pretty sloppy and slow. This might have been from highschool or before I took data structures.

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MBGame

This was going to be a full 3D game. I wanted to maek a game from scratch with no engine, only a lightweight opengl framework. I got pretty far and was able to create some shaders that acted as light sources becuae the opengl library limited the light sources to 7.

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JavaAntz

A java version of a data visualization tool my Dad was working on called Antz.

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GameEngine3D

A small 3D game engine I made with the help of NeHe and some youtube tutorials. This was my first delve into 3D graphics programming.

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BrownianIslands

Experiements with brownian islands. Some of the code is written by me, some of it is not. Look for author Dasty to find what I wrote

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TimeForDistanceDriveTrainCalculator

This program simulated the performance of an FRC robot drivetrain.

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cryptotrade

A Crypto Currency trading program that took adavntage of arbitrage to generate profit. This was midly successful, for a time we averaged gains of 20-30% per day. Seeing large gains and large losses due to buy/sell time delays.

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Bout

Bout-The Game of Combat

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