Simple utility for mapping/scripting or researching games based on GoldSrc engine
Download this program and read description you can on Gamebanana Page
git clone --recursive https://github.com/SNMetamorph/goldsrc-monitor.git
cd goldsrc-monitor
git submodule update --init --recursive
Note: for compiling, you should set "HLSDK" environment variable to actual HLSDK path
- Clone this repository, following the instructions given above.
- Go to
external/polyhook
and build PolyHook as static library. - Create
build
directory in repository root directory. - Place resulting PolyHook_2.lib and capstone.lib to
build
directory. - Build solution using Visual Studio.
This project uses PolyHook 2.0 library - Copyright (c) 2019, Stephen Eckels - MIT license