Garbaj's repositories
godot_updated_fps_controller
An updated basic fps controller for Godot 3.3 and 4.0
godot-basic-fps-controller
A simple first person character controller for the Godot game engine. In the project settings, under General/Physics/Common, be sure to set Physics FPS to 240
improved-fps-controller
An improved first person character controller for Godot. Watch the video tutorial here: https://youtu.be/Nn2mi5sI8bM
godot-3d-multiplayer-basic
How to make a basic 3d online multiplayer game in Godot game engine
godot-wall-running
Fairly simple wall running code for first person or third person character controller in the Godot game engine
godot-projectile-weapons
How to make a projectile based weapon for FPS games, in the Godot game engine
godot-sniper-rifle
Assets and code for sniper rifle scope/zoom system in Godot
godot-basic-state-machine
A simple state machine for the Godot game engine. Watch the video tutorial here: https://youtu.be/RzUkBT7QwrU
godot-melee-weapons
How to make melee weapons in Godot game engine
godot-bullet-decals
a simple way to do bullet holes/decals in Godot
godot-weapon-switching
Dead simple weapon FPS weapon switching system for the Godot game engine. Watch the video tutorial here: https://youtu.be/AOlyEbANY90
godot_pic_in_pic_optics
picture-in-picture optics for fps games in godot
godot-basic-grappling-hook
A very basic (and buggy) Widowmaker-style grappling hook mechanic for first person characters in the Godot game engine
godot-fps-sprinting
First person character controller with the ability to sprint
video-game-dummy-model
A simple dummy model to use in game dev/game testing. Contains 3 poses
godot-weapon-pickup-system
Weapon pickup system for Godot
godot-assault-rifle
How to make an assault rifle in the Godot game engine
godot-move-objects
Smoothly move game objects to specific locations in the Godot game engine
godot-raycasting-with-code
How to create raycasts with code in the Godot game engine
godot-3.2-stop-on-slope
Testing potential solution to slope sliding issue in Godot 3.2+