GamerHanLi's repositories
UnityXScaling
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
MIT000
ShaderLibrary
希望开源能够帮到所有人
CC0-1.0000
SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
MIT000
UE5-Procedural-Building
Procedural Building generation in Unreal Engine 5 using GeometryScript API's (C++)
ShaderParticleEngine
A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)
MIT000