RTS - real-time strategy sample game project. Here are all the necessary scripts and prepared settings for controlling the camera, selecting and destroying objects, units movements, building placement and much more.
Creating a sample project with all configs and staff for typical real-time strategy project. This project can be used as a starting point for creating a real-time strategy game. Some ideas and concepts for this were taken from the youtube channel "TheScreamingFedora".
- Git
- Unity (version 2021.3.3f1)
- TextMesh Pro for Unity Engine
Further development of the project is frozen. Feel free to pick up any code for your projects.
Below is a list of features what was successfully implemented before the project was frozen:
- Create script for camera movement controls; - Done
- Create selection component script for units; - Done
- Create global selection script for all units; - Done
- Create pathfinding groups movements; - In progress
- Create script for destroyed object; - In progress
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