Jason Knobler's repositories
HarmonyEngine
Cross-platform game engine and editor for making expansive 2D games with physics
Melody
Stream Bud
Hy_QCodeEditor
Harmony Editor Dependency - Qt Code Editor widget.
Hy_glfw
Harmony Dependency - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Hy_freetype-gl
Harmony Editor Dependency - OpenGL text using one vertex buffer, one texture and FreeType
Hy_SOIL2
Harmony Dependency - SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.
Hy_tinygltf
Harmony Dependency - Header only C++11 tiny glTF 2.0 library
Hy_json
Harmony Dependency - (nlohmann) JSON for Modern C++
Hy_freetype2
Harmony Editor Dependency - FreeType2 mirror + changes for Aseprite
Hy_ogg
Harmony Editor Dependency - Reference implementation of the Ogg media container
Hy_vorbis
Harmony Editor Dependency - Reference implementation of the Ogg Vorbis audio format.
Hy_SDL_mixer
Harmony Dependency - An audio mixer that supports various file formats for Simple Directmedia Layer.
Hy_SDL_net
Harmony Optional Dependency - A simple, cross-platform wrapper over TCP/IP sockets.
Hy_SDL
Harmony Dependency - Simple Directmedia Layer
Hy_box2d
Harmony Dependency - Box2D is a 2D physics engine for games
Hy_miniaudio
Harmony Dependency - Single file audio playback and capture library written in C.
HarvestBoom
Philly Game Mechanics November Game Jam: APPEARING TO BE A COMPLETELY DIFFERENT GENRE FROM WHAT IT ACTUALLY IS
Savestate2snes
A tool to manage savestates for sd2snes using usb2snes
dill
Direct Input Listener Library - Provides joystick device information for DirectInput devices
UJPS
Universal Joystick Programing Software (C++)
BaLK_HOTAS
Deluxe HOTAS profile for Star Citizen (use with Joystick Gremlin https://whitemagic.github.io/JoystickGremlin/)
lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
JaiPrimer
A description of Jonathan Blow's programming language, Jai
IceChat
IceChat IRC Client
Website
Da HQ