FrissAnalytics / procedural-gl-js

3D mapping engine for the web

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procedural-gl.js

Procedural GL JS is a library for creating 3D map experiences on the web, written in JavaScript and WebGL. It is built on top of THREE.js.

It provides an easy-to-use, but powerful framework to allow 3D maps to be embedded into web pages. Super-fast loading and optimized for mobile devices.

Demo | Docs | Overlay playground | Elevation data | Source

Key features

  • Stream in standard raster imagery tiles. Supports map tiles from a variety of providers
  • Batteries included elevation data. Global 3D data coverage courtesy of nasadem.XYZ
  • Powerful overlay capabilities. Draw crisp markers and lines
  • Well-thought-out API, complex applications can be built without needing to deal with 3D concepts
  • Great UX and intuitive controls, mouse-based on desktop & touch-based on mobile
  • Tiny filesize means library is parsed fast. Package size is less than THREE.js thanks to code stripping
  • Novel GPU powered level-of-detail system. Off-loading to the GPU frees up the main JavaScript UI thread

Install

npm install procedural-gl

Usage

import Procedural from 'procedural-gl';

// Choose a DOM element into which the library should render
const container = document.getElementById( 'container' );

// Configure datasources (see documentation for details)
const datasource = { ... };

// Initialize library and optionally add UI controls
Procedural.init( { container, datasource } );
Procedural.setRotationControlVisible( true );

// Load real-world location
const montBlanc = { latitude: 45.8326364, longitude: 6.8564201 };
Procedural.displayLocation( montBlanc );

Screenshots

Examples

Blog posts / Guides

License

Procedural GL JS is licensed under the Mozilla Public License Version 2.0.

About

3D mapping engine for the web

License:Mozilla Public License 2.0


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Language:JavaScript 97.6%Language:GLSL 2.0%Language:HTML 0.2%Language:Shell 0.1%Language:CSS 0.1%Language:Python 0.0%