Stan Rosenbaum's starred repositories
daggerfall-unity
Open source recreation of Daggerfall in the Unity engine
godot_voxel
Voxel module for Godot Engine
XCoordinator
🎌 Powerful navigation library for iOS based on the coordinator pattern
StateMachine
A Kotlin and Swift DSL for finite state machine
AudioKitSynthOne
AudioKit Synth One: Open-Source iOS Synthesizer App
SwiftyJSONAccelerator
macOS app to generate Swift 5 code for models from JSON (with Codeable)
mockingbird
A Swifty mocking framework for Swift and Objective-C.
awesome-monte-carlo-tree-search-papers
A curated list of Monte Carlo tree search papers with implementations.
CodableCSV
Read and write CSV files row-by-row or through Swift's Codable interface.
Coordinator
An implementation of the Coordinator pattern for iOS written in Swift 5.
godot-swift
swift language support for the godot game engine
SoundpipeAudioKit
C-based instruments and effects for AudioKit
GodotSwift
Swift bindings for the Godot Game Engine
AUv3-Instrument
This is a minimal AUv3 instrument app example using AudioKit 5.
STKAudioKit
Physical models of instruments to use with AudioKit-powered applications
design-pattern-examples-in-swift
UML model and code examples of design patterns for Swift. The model is created with Astah.
StateTransition
A declaritive swift state machine.
StateMachine
Swift implamentation of Finite State Machine using Combine & Generics