KENTO ONOUE's repositories
ShaderAsobi
Shaderとの闘いの記録
OculusHandSync
OculusQuestのハンドトラッキング同期サンプル
CustomFade
Fade in and out with the specified alpha value and the specified number of seconds.
OVR_SimpleLaserPointer
It is a simple demo I use Oculus Integration for Implementation of laser.
Scrcpy_AutoMirrorBat_ForAndroid
By starting this bat , anyone will be able to run mirror of the android device to the PC with few typing key by using scrcpy.
DotEyeDirection
Use dot product to get eye direction without using Ray.
ForDevPack
開発用パッケージ
GIF_Create
Make a GIF image
HandTrackingSyncDemo
WebXR Tech Tokyoの展示物
MixedRealityToolkit-Unity
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
MotionDesignFES
#モデフェス にDOTweenで参戦したもの
PhysicsGrabbable
An grabbed object collides with a kinematic object. Oculus Integration is required for use PhysicsGrab .
ReCenterCamera
Recenter your camera when you start Room-Scale VR. Attach to CameraRig.
ShaderAsobiURP
Shaderとの闘いの記録(URP編)
UniGameObjectProcessor
【Unity】すべてのシーンやプレハブに存在するすべてのゲームオブジェクトに対して処理を行うクラス
UNITY-ATTENDANCE
勤怠管理アプリ(目的:カレンダー作成と時刻の取得の学習)
Unity3D
参考著書:Unity5 3D/2Dゲーム開発 実践入門
VR_PK_Game
Steam_VRでプレイ可能?なゲームを作成中
VR_Translation
翻訳VR公開用リポジトリ
ZipAutoUnpack
複数のZipを一気に解凍