Martin McDonough's repositories
joystick_test
Joystick Name, Button, and Axis Tester
Lithium
Interpreted, static and weakly type language with objects, messages, and modules
Tempest
Experimental Compiler
Kashyyyk
Full-featured cross platform IRC client
json.m
A JSON reader and writer written in Mercury
TurboSphere
TurboSphere Game Engine
libfjnet.m
Mercury bindings for libfjnet
EmeraldC
Simple Compiler for (somewhat) C
corona
Corona Image Library
libfjnet
Cross-platform networking library
dumpbincleanse
Tool for using MingW libraries from Visual C++
minisphere
A fast, lightweight implementation of the Sphere game engine, written from the ground up in C using Allegro for graphics and sound, Duktape for JavaScript, and dyad.c for networking.
cinnabar
Stacking, Reparenting WIndow Manager for X11
ieee754
Read/write IEEE754 floating point numbers from/to a Buffer or array-like object.
DOOM
DOOM Open Source Release
TSPR
TurboSphere Portable Runtime
FJ-GL
A modern, faster OpenGL graphics plugin for Sphere 1.5 and 1.6
GL_On_A_Stick
Demonstration of Threaded OpenGL
tfblit
Software UV and Texture Mapping Demonstration
sajson
Single-Allocation JSON Parser
Tower
A SimTower-style game written from scratch for OS X.
Glowing-Octothorpe
Platformer Game
FlyingJester-OpenGL_SVD
Modern, threaded OpenGL video driver for the Sphere RPG Engine