Giters
Flux159
/
Polymorph
Polymorph Game GGJ 2014
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Geek Repo
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Stargazers:
2
Watchers:
8
Issues:
60
Forks:
1
Flux159/Polymorph Issues
Fix visual bug that causes bat to appear underwater
Updated
11 years ago
Door opening sound
Closed
11 years ago
Reduce gravity for bat
Closed
11 years ago
Save point after you change to bat in baseLevel
Updated
11 years ago
Bat is looking through ceiling bug
Updated
11 years ago
Screen when you reset
Updated
11 years ago
Rat scurrying sound... but only when you move
Updated
11 years ago
Overlay text isn't legible in oculus, isn't centered between two screens...
Updated
11 years ago
Some kind of ending!
Updated
11 years ago
Overlay text needs a font!
Updated
11 years ago
Spawn temporary "dead" model of current creature when you leave it.
Updated
11 years ago
Add models to monster character controller prefabs.
Closed
11 years ago
Comments count
1
Level transitions!
Closed
11 years ago
Comments count
1
Slight difficulty in locking onto fish as bat from distance
Updated
11 years ago
Different speeds for different monsters! Esp. faster bat.
Updated
11 years ago
Ensure bat->fish->bat is possible using headset + mouse.
Closed
11 years ago
Better flying controls for bat
Closed
11 years ago
BETTER PARTICLE EFFECT
Closed
11 years ago
Comments count
2
Start screen!
Closed
11 years ago
Torch sound effect!
Updated
11 years ago
Stair steps sound effect!
Updated
11 years ago
Add controls to start screen.
Updated
11 years ago
Add an option: show/hide crosshair.
Updated
11 years ago
Pull back the "life bar" such that it's more likely to be, or is always, visible.
Updated
11 years ago
Combine various designs to make an awesome level 5, with ending.
Updated
11 years ago
Alter existing level 4 to be more interesting in the beginning.
Updated
11 years ago
Some kind of in-game credits.
Closed
11 years ago
Add new FloorWater prefab to BaseScene
Closed
11 years ago
"Around" ambient creature sounds.
Updated
11 years ago
Better door texture
Closed
11 years ago
Darker bat-vision
Closed
11 years ago
Working fish going through water
Closed
11 years ago
Debug bat gravity once and for all
Closed
11 years ago
Implement stick man prefab
Updated
11 years ago
Bat going through small bat hole wall
Closed
11 years ago
At least two new tutorial levels!
Closed
11 years ago
Implement use of Chris's "pathing monster" script
Updated
11 years ago
Fish going through fish-only wall tiles
Closed
11 years ago
Minimap...
Closed
11 years ago
Implement quick cockroach effect
Updated
11 years ago
Implement two new props
Updated
11 years ago
Better font for GUI text and tutorial
Updated
11 years ago
"Soul transfer" particle effect when switching to monster.
Updated
11 years ago
Better soul swap / polymorph effect
Updated
11 years ago
Comments count
1
Get the oculus set up on the big screen.
Updated
11 years ago
Comments count
1
Create a "monster view" prefab and demonstrate swapping it with the character.
Closed
11 years ago
Getting controller + mouse support working seamlessly
Updated
11 years ago
Previous body explosion effect.
Updated
11 years ago
GUI script to display arbitrary text IN OCULUS.
Closed
11 years ago
Comments count
1
Simple AI for bat.
Closed
11 years ago
Comments count
1
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