FluffyQuack's starred repositories
text-generation-webui
A Gradio web UI for Large Language Models.
AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
jazz2-native
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
openfodder
Open Fodder: An open source port of Cannon Fodder
SR
A project to statically recompile following games to create Windows or Linux (x86 or arm) versions of the games - Albion, X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor
OpenResident
Classic Resident Evil open-source engine
ghidra-xbe
Xbox Executable Format (XBE) Loader Extension for Ghidra SRE framework
GoldenAxeClone
Clone of Golden Axe (1989) implemented in Java
colditz-escape
Amiga's "Escape From Colditz" ported to Windows, Linux, macOS and PSP
gzdoom_isometric
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
SCUMM-Decompilation-Archive
A collection of decompiled source code for Lucasfilm's SCUMM games.
covert_action
Sid Meier's Covert Action (1990) modding tools
AGI-Decompilation-Archive
A collection of decompiled source code for Sierra's AGI games.
FirstNatives
mhrise load natives
kofxv_editor
Editor for formats from The King of Fighters XV
Project-YQ
Project: Çilekli Muz is a full de/compiler for Soulcalibur III's Tales of Souls files.