Lily Haverlag's repositories
FlanSoundfontPlayer-RW
Soundfont player plugin for FL Studio, using as little external libraries as possible.
GameBoyEmulator
Game Boy Emulator written in Rust, as a way to fully grasp the Rust programming language
MusicPlayer
Music Engine originally written for the Game Boy Advance, then ported to Windows
HelloTriangle-DX12
7-day project to learn the basics of DirectX 12
core-foundation-rs
Rust bindings to Core Foundation and other low level libraries on Mac OS X and iOS
FlanPong
As suggested in the Retro Games Programming Guild at BUas, I made a Pong clone in C, running on the original Game Boy
FlanRenderer
A self study project to better understand DX12 and renderer design
FlanSparx
Gameboy game project that aims to recreate the Sparx Worlds from Spyro: Year of the Dragon
FlanSparx-RW
Rewritten version of FlanSparx
metal-experiments
Metal sandbox project, where I test Metal code before adding it to other codebases
metal-rs
Rust bindings for Metal
portfolio
I made my portfolio website in HTML/CSS
PSn00bSDK
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
raw-window-metal
Interoperability library for Metal and raw-window-handle for surface creation.
Rusterizer
Software rasterizer in Rust as part of a Rust Masterclass at BUas
RustRenderMetal
Self-study project to get more familiar with Apple Metal API