Flanisch / Scuffed-GTNH-Dark

GTNH 2.5.1 Dark Theme

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Scuffed-GTNH-Dark

GT New Horizons: Dark theme for 2.5.1

Disclaimer: The current state of this resource pack is in Alpha and doesn't cover all GUIs, but hopefully the most essential ones.

Feedback is very much encouraged, as well as texturing requests for the remaining mods. For that or anything else, you can find me on the GTNH-Discord @ Albi.

Recommended Resource Packs

This UI Resource Pack is developed by keeping compatibility with Unity and ZedTech in mind, which is why using the following resource packs is recommended:

Make sure the load order in Minecraft is as follows:

  1. Scuffed-GTNH-Dark
  2. Zedtech-New-Horizons
  3. Unity IC2-Backport
  4. Unity

Texturing progress

Alpha Roadmap
Mod Number of textures Progress Notes
Minecraft 22/22 100%
NotEnoughItems 5/5 100%
Gregtech 245/245 100% There are an additional 37 textures left, probably no texturing needed though
Applied Energistics 2 42/42 100%
ModularUI 24/24 100%
Nutrition 1/1 100%
GT NEI Ore Plugin 1/1 100%
NEI Custom Diagram 1/1 100%
Tinker's Construct 23/23 100%
Forestry 38/38 100%
AE2FluidCrafting 19/19 100%
AE2Stuff 2/2 100%
NEIAddons 3/3 100%
Blood Magic 7/7 100%
ArchitectureCraft 1/1 100%
Avaritia 4/4 100%
AvaritiaAddons 2/2 100%
Backpack 1/1 100%
BattleGear 2 2/2 100% There are an additional 10 textures, but they are super rarely used. Not a priority atm.
Baubles 1/1 100%
BeeBetterAtBees 1/1 100%
Botania 5/5 100%
BetterQuesting 1/1 100%
Chisel 8/8 100%
IronChest 6/6 100%
MobsInfo 2/2 100%
TCNEIAdditions 1/1 100%
Thaumcraft 4 15/15 100%
structurelib 1/1 100%
AdventureBackpack 3/3 100%
AE2 Wireless ME Terminal 3/3 100%
Overall 490/490 100%

Beta Roadmap: TBD

Credits

A big thank you to TrappedCourage for their contributions.

This resource pack uses and adapts some bits and pieces of works from the following projects:

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GTNH 2.5.1 Dark Theme

License:Other


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Language:Python 100.0%