Adrian Biagioli (Flafla2)

Flafla2

Geek Repo

Company:Carnegie Mellon University

Location:Pittsburgh, PA

Home Page:http://flafla2.github.io

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Adrian Biagioli's repositories

Vive-Teleporter

A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"

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Unity-Wiimote

An easy to use interface between Unity3D / C# and a Wii Remote controller.

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Generic-Raymarch-Unity

An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.

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Unity-Splines

A spline editor tool for Unity, useful for creating complex 3D movements and animation

Translucency-Shader

A deferred translucency (with Subsurface Scattering) shader for Unity3D that integrates with existing Deferred rendering and Standard shading PBR systems. Based on research by EA DICE presented at GDC 2011.

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Zelda-Timeshift-Unity

An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.

Toon-Standard

A physically-based Toon Shader for Unity

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Vive-Virtual-Button-Designer

An interactive toolkit for designing virtual buttons on the touchpad of HTC Vive controllers

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GLTutorial

OpenGL Tutorial Skeleton

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Unity-DS4

An experimental API for connecting a Dualshock 4 Controller to the Unity Game Engine

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Procedural-Terrain-Demo

Creation of a fully procedural terrain in Unity

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Wiimote-Headtracking

An experimental implementation of Johnny Lee's Wiimote headtracker in Unity with my API

Space-Fighter-Game

A cool space game made in Unity

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98127-lecture-notes

Lecture Notes for 98-127 Game Creation for People who Want to Make Games

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Face-Morph-Editor

A sims-style editor for deformable face meshes using Blend Shapes

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hackBCA2

BLINK^3: A Unity Game made for HackBCA II -https://youtu.be/R1hq0ZHNIfQ?t=10s

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15466-game3

Base code for 15-466-f18 game 3: "Shady Business"

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HackRU2015

A Wiimote communication project for HackRU Spring 2015

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homebrew-asterisk

Homebrew tap for building an Asterisk dev environment [Updated to latest brew version]

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simplescripts

A collection of small / one-off scripts that might be useful but aren't complicated enough to deserve a full repo by themselves..

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15466-game0

implementation of game0 for 15-466 Computer game programming

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15466-game2

Base code for 15-466 (Fall 2018) Game2: Sports

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homebrew-cask

🍻 A CLI workflow for the administration of macOS applications distributed as binaries

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Rotation-Vis

Quaternion / Euler angle Rotation Visualization for 15-462 @ CMU

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s4d

WIP: Scotty3D upgrades

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