An open-souce game engine for anyone who wants to develop a game 'closer to the metal'
It's been developed with the focus of making it feel nice and cozy to use, avoiding jagged edges, weird quirks and funky gotchas.
Making a game in old betsy should feel like drinking a cup of hot cocoa infront of a fireplace on the day after christmas, everything is nice, just works and you can relax knowing all is cared for.
the engine is currently being migrated from Pre_cmake to cmake, with some fairly significant rewrites taking place at the same time.
Come back later or check out an old commit if you want a working engine
- Models
- Fbx
- Textures
- Dds
Check out the Code Standard
If there is something you want to see added feel free to open a pull request. Only submit code or resources to this project that you have the permission to so with.
- Visual Studio 2019 v16.10.00
- Desktop Development with c++
- Game Development with c++
- Blender v2.90.1
Check out the TODO
This project is being devoloped entirely in our free time and is not associated with any company or organisation, likewise we've all got day-jobs so progress is likely to be quite slow.