Ferrohound / ProgressiveMeshes

Progressive Meshes with OpenGL

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Game Architecture final project
Progressive Meshes with OpenGL

Based on http://hhoppe.com/proj/pm/

only Bunny 1k & suzanne are safe for use out of all of the meshes

RUN WITH THIS
g++ *.cpp -o main -L/usr/local/lib -lglfw3 -pthread -lGLEW -lGLU -lGL -lrt -lXrandr -lXxf86vm -lXi -lXinerama -lX11 -ldl -lXcursor 

Segmentation fault when edge collapsing still
Will finish this.

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Progressive Meshes with OpenGL


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Language:C++ 98.0%Language:GLSL 2.0%