Fernando Aires Castello's repositories
TileGameLib
TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games.
SDL2-MinGW-VSCode-C-Template
A starter template for SDL2 projects written in the C language on VSCode and compiled with MinGW on Windows
BlockyPaint
Simple drawing program to paint with blocky brushes
UnitySample
A sample game made in Unity
MiniExplorer
Minimalist file explorer
MAGIC_DUNGEON
Explore the 50 floors of the magically (procedurally) generated dungeon, collect all the treasure and escape alive! This was my entry for the 2023 7DRL
UnityPixelRenderer
A very simple C# script for the Unity engine to draw pixels on a fullscreen canvas.
AndroidSample
Text-based game for Android
BinaryFontsAndColorPalettes
Collection of classic 8x8 pixel fonts and RGB color palettes
DesktopClock
A very simple desktop clock
gitignore
A collection of useful .gitignore templates
HospitalCrud
Demo de aplicação web e API CRUD em C# utilizando .NET Core 7.0, MVC, Entity Framework e PostgreSQL
LabirintoDoDragao
Jogo de texto, híbrido entre campo minado e Hunt The Wumpus
MobileRoguelikeExperiment
Roguelike game experiment for mobile Android devices (built with Apache Cordova)
Polymulator
A multi-emulator launcher
SimpleVolumeControl
Simple system volume control
SpringBootDemoWithJSF
Simple RESTful Java EE application with Maven, Spring Boot, Spring MVC, JSF, JPA/Hibernate and PostgreSQL
SpriteGameLang
Cross-compiler from SpriteGameLang to C++/SDL