FelixZhang00 / Unity-2D-Melee-Combo-System

2D combat systems need to be simple yet flexible in order to meet the needs of an ever growing project. Combo's in general can make for an easy source of project bloat. Today I show you a nice way to utilize FSM's to craft a system that's both easy to use but full of scalability.

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2D combat systems need to be simple yet flexible in order to meet the needs of an ever growing project. Combo's in general can make for an easy source of project bloat. Today I show you a nice way to utilize FSM's to craft a system that's both easy to use but full of scalability.


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