Felix Strauß's repositories
DotNetElements
Opinionated framework to build .NET applications fast while focusing more on the final product and less on writing low level code.
.NET-WPF
WPF is a .NET Core UI framework for building Windows desktop applications.
Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Arch.Extended
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
ColorCode-Universal
This is a port of ColorCode to .NET Standard. The original Html only formatter has been separated from the Logic, so now it can produce Syntax Highlighted code for any output. This Project can currently produce HTML, and Render to UWP RichTextBlocks.
FluentIcons
A multi-framework wrapper of https://github.com/microsoft/fluentui-system-icons
freeserf.net
Settlers 1 clone written in C#
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ImGui.NET
An ImGui wrapper for .NET.
Minecraft-Overviewer
Render high-resolution maps of a Minecraft world with a Leaflet powered interface
MonacoRoslynCompletionProvider
Provides C# Code Completion for a Monaco Editor Component
OpenGL.NET
This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.
Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.
SimpleECS
Updated PeteyChan's very nice ECS system to fit my needs.
markdig
A fast, powerful, CommonMark compliant, extensible Markdown processor for .NET
markdown-colorcode
An extension for Markdig that adds syntax highlighting to code through the power of ColorCode-Universal.
meshing
Greedy meshing algorithm for voxel models
Mvk
Very good minecraft clone in C#
NVorbis
C# Ogg Vorbis decoder
particles
Optimised particle system, written in C#, rendered with OpenGL and open sourced from the Vercidium Engine.
QuadTrees
High Performance QuadTree's for C# with proper struct support
Silk.NET_WPF_WinUI-Demo
Example how to use Silk.NET in a WPF or WinUI application
SwordfishCollections
C# library for Concurrent Observable Collection, Dictionary, and Sorted Dictionary
WinUISimpleGrid
Basic DataGrid control for WinUI 3. Fewer features than other controls, but much more understandable for simple Scenarios or Beginners.
wpfui
WPF UI provides the Fluent experience in your known and loved WPF framework. Intuitive design, themes, navigation and new immersive controls. All natively and effortlessly.
ZeroAllocJobScheduler
A high-performance alloc free c# Jobscheduler.
ZLogger
Zero Allocation Text/Strcutured Logger for .NET Core and Unity, built on top of a Microsoft.Extensions.Logging.
ZString
Zero Allocation StringBuilder for .NET Core and Unity.