Zero's repositories
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
LumiRender
a CPU/GPU physically based renderer
Z-Renderer
a tiny soft ware raster renderer
ray-tracing-gems-cn
光线追踪精粹(暂定名)
GraphicNote
学习图形学的笔记,问题,以及心得
learn_compile
编译原理龙书课后答案
algorithm-pratice
algorithm and data structure pratice
blender
Mirror of the official Blender Git repository. Updated every hour.
blender2luminous
blender exporter for luminous renderer
godot
Godot Engine – Multi-platform 2D and 3D game engine
LuisaCompute
High-Performance Rendering Framework on Stream Architectures
LuisaRender
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
mitsuba
Mitsuba renderer main repository
mitsuba2
Mitsuba 2: A Retargetable Forward and Inverse Renderer
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
practice
practice with coding and learning new knowledge
tungsten
High performance physically based renderer in C++11