Alexander Babey (ExtinctionHD)

ExtinctionHD

Geek Repo

Company:Wargaming.net

Location:Vilnius

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Alexander Babey's repositories

SteelEngine

Render engine with Vulkan API backend and RTX support

Language:C++License:MITStargazers:24Issues:3Issues:4

VideoChat

Video chat using custom Babey Duplex Transmission Protocol (BDTP) based on TCP/UDP. Сoursework in 4th semester

Language:C#Stargazers:17Issues:1Issues:0

Messenger

Client-server application based on tcp sockets

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RandomPaint

Graphic editor for abstract pictures

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ShootingRange

2D shooter, course project in 3rd semester

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VulkanScene

Render engine with deferred shading based on Vulkan API

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FSharpProgram

Simple console program on F#

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InteractiveGallery

Purely native android application with Vulkan API

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PyRasterizer

Simple rasterizer on pure python

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KRG

Kruger Prototype Game Engine

Language:C++License:MITStargazers:0Issues:1Issues:0

ThreadGroupIDSwizzling

HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/

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