EternalColor's repositories
Godot-Planet-Generator-Module
Module for Godot Editor 3.2 to create Planet Meshes with OpenSimplexNoise Terrain.
Entity-Component-System-Example
Project to demonstrate the new Unity Entity Component System and the new Unity Physics
Sattelites
Planetary motion simulation according to Keppler's laws of motion.
Language:C#000
Vulkan-Engine-Proof-Of-Concept
Proof of Concept for a Vulkan C++ Game Engine.