A simplistic gen III implementation of ORAS's Dexnav feature
Requirements (Windows):
- DevkitPro/ARM (https://devkitpro.org/wiki/Getting_Started/devkitARM windows installer here)
- Python (Atleast 3.4 https://www.python.org/downloads/)
- Armips(Latest: https://buildbot.orphis.net/armips/)
- Visual C++ runtime DLL https://www.microsoft.com/en-ca/download/details.aspx?id=48145
Make sure you have an environment variable for DEVKITARM
, python
and armips
. If not, create them.
After cloning the repository, delete the deps folder if you're not planning to build the dependancies. Extract the deps.zip
file. I've taken the liberty of building them so you don't have to.
Next, create a directory called roms
and place a clean FireRed US version 1.0 ROM inside and rename it to BPRE0.gba
.
Now we can build the project by running make
.
If the last line is Done.
then everything succeeded.
Videoes are with low search levels, so HUD is unrevealing.
Grass vid https://streamable.com/k4ot7
Cave vid https://streamable.com/50qix
Water vid https://streamable.com/gcr42
Credits:
- https://github.com/Touched project structure
- https://github.com/pret string related tools and pokeemerald resources
- Wobb
- All contributors!