Eric Polman's repositories
BananaEngine
Bananas are yellow and grow on plants. This will be a 3D Game Engine written by a group of IGAD students.
create-react-app-auth-amplify
Implements a basic authentication flow for signing up/signing in users as well as protected client side routing using AWS Amplify.
DelaunayTriangulation
An assignment for the 4rd block of Programming at IGAD NHTV
fast-feedback-for-free
Fast Feedback For Free
FlexLayout
A multi-tab layout manager
ngx-skeleton-loader
Make beautiful, animated loading skeletons that automatically adapt to your Angular apps
pathtracer
Assignment for NHTV's IGAD programming course. Path tracer with OBJ/MTL loading
Pollywhop
3D Game Development Engine in C++
posterbox-api
NodeJS API for posterbox portal
posterbox-portal
An Angular app to allow customers to see and download graphics made by the designer. Designers upload stuff, customers view their stuff and get options for downloading
react-native-confirmation-code-input
A react-native component to input confirmation code for both Android and IOS
ReSwiftThunk
A thunk middleware for ReSwift.
software-rasterizer
Assignment for NHTV's IGAD programming course. Features described in README.txt
spray-n-pray-mobile
IGAD assignment for mobile programming course
spray-n-pray-multiplayer
IGAD assignment for Network programming, top-down viewed shooter. Worked together with Eric Troost.
thirty-days-of-code
Full-stack Typescript-based #thirtydaysofcode challenge attempt. Days are not necessarily consecutive (I like weekends very much)
yarn-workspace-lerna-monorepo
Example monorepo setup for yarn workspaces and lerna