EoralMilk

EoralMilk

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Location:China

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EoralMilk's starred repositories

assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Language:C++License:NOASSERTIONStargazers:10727Issues:308Issues:2887

Pixelorama

Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

Language:GDScriptLicense:MITStargazers:6884Issues:78Issues:306

recastnavigation

Industry-standard navigation-mesh toolset for games

Language:C++License:ZlibStargazers:6460Issues:382Issues:346

Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

dreamgaussian

[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation

Language:PythonLicense:MITStargazers:3857Issues:47Issues:147

material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

Language:GDScriptLicense:MITStargazers:3434Issues:64Issues:372

0ad

Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

Language:C++License:NOASSERTIONStargazers:2735Issues:179Issues:0

Beyond-All-Reason

Main game repository for Beyond All Reason.

Language:LuaLicense:NOASSERTIONStargazers:1677Issues:25Issues:1015

MonoGame.Extended

Extensions to make MonoGame more awesome

Language:C#License:NOASSERTIONStargazers:1416Issues:53Issues:496

awesome-monogame

A collection of interesting libraries/tools for Monogame based game projects

ogre-next

aka ogre v2 - scene-oriented, flexible 3D C++ engine

Language:C++License:NOASSERTIONStargazers:1015Issues:46Issues:230

Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

Language:C#License:Apache-2.0Stargazers:925Issues:18Issues:123

Myra

UI Library for MonoGame, FNA and Stride

Language:C#License:MITStargazers:719Issues:20Issues:359

SharpNav

Advanced Pathfinding for C#

Language:C#License:NOASSERTIONStargazers:537Issues:42Issues:64

bepuphysics1int

Pure C# deterministic fixed-point 3D real time physics simulation library

Language:C#License:NOASSERTIONStargazers:471Issues:15Issues:0

godot-softbody2d

Godot SoftBody2D - Plugin that adds deformable 2D soft body.

Language:GDScriptLicense:MITStargazers:246Issues:6Issues:10

HPCsharp

High performance algorithms in C#: SIMD/SSE, multi-core and faster

Language:C#License:Apache-2.0Stargazers:236Issues:17Issues:6

Protogame

This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained

Language:C#Stargazers:182Issues:21Issues:0

Any-Angle-Pathfinding

A collection of algorithms used for any-angle pathfinding with visualisations.

Language:JavaLicense:UnlicenseStargazers:153Issues:7Issues:1

CustomPlayerModels

Customize your minecraft avatar!

Language:JavaLicense:MITStargazers:138Issues:15Issues:631

C3DE

C3DE is a 3D Game Engine powered by MonoGame

Language:C#License:MITStargazers:125Issues:17Issues:9

PathFinder3D

3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)

EquilibriumEngine-CSharp

Data-oriented C# Game Engine with libraries & shaders hot-reloading.

Language:C#License:GPL-2.0Stargazers:72Issues:5Issues:1

rts-path-finding

Path finding algorithms for RTS-games implemented with C++ (A*, JPS, Wall-tracing)

Language:C++License:MITStargazers:68Issues:4Issues:0

Multiplayer-Compatibility

Compatibility for random mods, you are encouraged to take it into your own mod

Language:C#License:MITStargazers:31Issues:3Issues:34

AnyAnglePathfinding

This repository is a modular implementation of any-angle pathfinding in C#.

Language:C#License:MITStargazers:26Issues:5Issues:1

PathFinding

C# project. Realized a visualization of the pathfinding algorithms using Console (2D version) and WPF (2D and 3D versions)

Language:C++License:Apache-2.0Stargazers:11Issues:4Issues:0

Optimized-Priority-Queue

A C# priority queue optimized for pathfinding applications

Language:C#License:MITStargazers:1Issues:0Issues:0