EoralMilk's starred repositories
Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
recastnavigation
Industry-standard navigation-mesh toolset for games
dreamgaussian
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Beyond-All-Reason
Main game repository for Beyond All Reason.
MonoGame.Extended
Extensions to make MonoGame more awesome
awesome-monogame
A collection of interesting libraries/tools for Monogame based game projects
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
godot-softbody2d
Godot SoftBody2D - Plugin that adds deformable 2D soft body.
Any-Angle-Pathfinding
A collection of algorithms used for any-angle pathfinding with visualisations.
CustomPlayerModels
Customize your minecraft avatar!
PathFinder3D
3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)
EquilibriumEngine-CSharp
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
rts-path-finding
Path finding algorithms for RTS-games implemented with C++ (A*, JPS, Wall-tracing)
Multiplayer-Compatibility
Compatibility for random mods, you are encouraged to take it into your own mod
AnyAnglePathfinding
This repository is a modular implementation of any-angle pathfinding in C#.
PathFinding
C# project. Realized a visualization of the pathfinding algorithms using Console (2D version) and WPF (2D and 3D versions)
Optimized-Priority-Queue
A C# priority queue optimized for pathfinding applications