Eoin O'Neill's repositories
Godot-RichTextEffect-SampleProject
This is a test project for the new godot RichTextEffect class. It also comes with some example implementations of custom text effects. View README for details.
Game_Music_Emu
( Moved to GitLab: https://gitlab.com/wyatt8740/Game_Music_Emu ) - Fork of https://github.com/kode54/Game_Music_Emu that restores a cross-platform CMake build system. Aims to be ABI-compatible with GME 0.6.2.
godot-input-test-suite
A simple input testing project and simple controller overlay. WIP
aopsf
AudioOverload's PSF implementation, forked from https://gitlab.com/kode54/aopsf
Audiobox
A DAW environment for Distrobox. Useful for Silverblue/Atomic OS music production
bsnes-plus
debug-oriented fork of bsnes
clap-saw-demo
A silly little saw into filter synth to test CLAP
godot-cpp
[public] C++ bindings for the Godot script API
godot-netsocket-test-project
Simple godot project for testing netsocket behavior to an IP address. Useful for debugging NetSocket code or other networking backend tests.
gst-nonstream-audio
A set of GStreamer plugins for non-stream-based audio decoders, for module and video game formats like MOD, S3M, XM, IT, GBS, GYM ..
kde-connect-pingall
A simple wrapper script for pinging all available devices -- covers for missing feature from kdeconnect-cli.
lua-gdextension
Extension for using the Lua programming language in Godot 4.1.2+
mlt
MLT Multimedia Framework
PBCharacterMovement
HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
SangoLinux-ISO
Experimental: Initial SangoLinux Testing Fork.
sonic-vis-youtube
Sonic Visualizer + Youtube DL combinatorial script. Downloads files to tmp for analysis.
strawberry
:strawberry: Strawberry Music Player