Chisel is a mod for Minecraft which adds adds a huge variety of static blocks to the game. It uses a lot of textures from the Painterly pack: http://painterlypack.net/
This repository is a fork of the original mod by AUTOMATIC_MAIDEN: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288400-chisel
Before you start compiling you have to download the developer version of autoutils from https://github.com/EoD/autoutils/releases
Copy the autotuils-1.6.4-x.x.x-dev.jar to the libs/
folder.
In order to compile the mod, you should use gradle as described at: http://www.minecraftforge.net/wiki/Installation/Source#Installation
Or in short:
./gradlew setupDecompWorkspace --refresh-dependencies
./gradlew eclipse
Then go into eclipse, select "Import" and "Existing Projects into Workspace", select the folder where this source is located and start coding. Once you are done, create a jar file by using the command:
./gradlew build