Johnathan Crocker's repositories
PlaneGame2
Experimental shoot 'em up made with Nim and Raylib
project_nim_rpg
Simple roguelike made using Nim and Raylib
StereoFramework
C# game development framework built ontop of Monogame. Still very early in development.
PlaneGameGoBrrr
A simple schmup I made with pygame and python.
ChickenClicker
A chicken idle clicker game made with Ebiten and Go
excalibur-template-ts-parcel
Excalibur TypeScript & Parcel template
Haxe-Phaser-Electron-Test
Using Phaser haxe bindings and electron as build output.
lowerclass
Object Orientation for Lua with a Middleclass-like API
ParadigmEngine
A game framework utilizing my own tiny ECS built ontop of pygame
phaser3-react-flow-boilerplate
Phaser 3 and React, with Flow, boilerplate
phaser3-typescript-project-template
A quick-start project template that uses Phaser 3, TypeScript and Rollup for bundling
ProjectZeliablo_Old
Not a Zelda or Diablo Clone
raylib-cr
Crystal wrapper around raylib
rs-tiled
Reads files from the Tiled editor into Rust
RustyRogue
Simple Roguelike made with Rust and libtcod
Simple-Tiled-Implementation
Tiled library for LÖVE
TiledCS
TiledCS is a dotnet library for loading Tiled tilesets and maps
windfield
Physics module for LÖVE