Enanyy's repositories
UIFramework-xLua
一个基于UGUI的UI管理框架
LuaGame-toLua
A MMO game client with tolua.
AssetLoader
一个使用简单,功能齐全,管理方便的Unity资源管理器。
free-programming-books-zh_CN
:books: 免费的计算机编程类中文书籍,欢迎投稿
Language:C++000
lua-protobuf
A Lua module to work with Google protobuf
Simple-Procedural-Terrain
A simple example of how to create a Unity terrain from code using procedural noise.
Language:C#MIT000
Unity-2018-Shaders-and-Effects-Cookbook-Third-Edition
Unity 2018 Shaders and Effects Cookbook Third Edition, published by Packt
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.