Empty2k12 / osm-renderer-pt1

Code for the first part of my series of blog posts about writing a OpenStreetMap renderer using WebGL

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

osm-renderer-pt1

Code for the first blog post of my series about writing a WebGL vector renderer for OpenStreetMap data. Click the image for the blog-post.

Screenshot

Getting Started

Executing program

  • yarn install
  • yarn dev

Authors

Gero Gerke
@Empty2k12

License

This project is licensed under the UNLICENSE - see the LICENSE.md file for details

Acknowledgments

About

Code for the first part of my series of blog posts about writing a OpenStreetMap renderer using WebGL

License:The Unlicense


Languages

Language:JavaScript 67.1%Language:CSS 24.3%Language:HTML 8.6%