Egoistically / Perseus

Azur Lane scripts patcher.

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Perseus

Fancy name for a simple native library that patches Azur Lane scripts.
Does not rely on offsets, so game updates shouldn't break it so long as no security measures are introduced.

I do not intend to maintain this further. The source code can be found in the src branch.
Feel free to do whatever you wish with it.

Loading the library

Add the following method to UnityPlayerActivity, anywhere above its onCreate:

.method private static native init(Landroid/content/Context;)V
.end method

And these lines to onCreate:

	const-string v0, "Perseus"

	invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V

	invoke-static {p0}, Lcom/unity3d/player/UnityPlayerActivity;->init(Landroid/content/Context;)V

(Preferably without replacing other variables, such as between .locals 2 and const/4 v0, 0x1.)

Config

Settings can be found inside Perseus.ini, located within the game's external files directory (/sdcard/Android/data/{package-name}/files/).
If you're unsure of your region's package name, just look it up. All of them include "AzurLane" though.

Enabling the Skins mod gives you all skins in-game as if you had bought them. They are persistent between restarts.

Credits

About

Azur Lane scripts patcher.

License:MIT License