EdipoYuri / battle-tank-artificial-intelligence

BattleTankIA is a battle arena created in Unity

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Battle Tank AI

BattleTankIA is a programming game, where the goal is to develop a robot battle tank to battle against other tanks in Unity / C#. The robot battles are running in real-time and on-screen. This project is part of my Artificial Intelligence class of the Fatec Americana Digital Games Technology course.

The game

Text ...

How to play

Text ...

How to code

Text ...

Samples

Text ...

Finite State Machine (FSM)

Text ...

Behavior Tree (BT)

Text ...

Goal-Oriented Action Planning (GOAP)

Text ...

Acknowledgment

  • Ricardo Moura Cunha, student at Fatec Americana by hover tank modeling
  • Unity 3D, by tanks tutorial

References

License

Copyright 2019 Kleber de Oliveira Andrade

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

About

BattleTankIA is a battle arena created in Unity

License:MIT License


Languages

Language:C# 100.0%