Eclmist / Matcha-Editor

A game engine editor built in WPF

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Matcha Editor

A game engine editor tool built with WPF and .NET Core

Introduction

Matcha Editor was built to be used with the DX12 rendering engine Ether.

This project was only created few days ago (as of 19 Oct 2021) and still lacks many critical features, come back later!

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Features

Multi-viewport & Docking

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Data-driven Components

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About

A game engine editor built in WPF


Languages

Language:C# 100.0%