Joel Zachariah's repositories
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Editor
Community managed visual editor for Babylon.js
gltf-pipeline
Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
Gokapi
Lightweight selfhosted Firefox Send alternative without public upload. AWS S3 supported.
iTerm2-Color-Schemes
Over 250 terminal color schemes/themes for iTerm/iTerm2. Includes ports to Terminal, Konsole, PuTTY, Xresources, XRDB, Remmina, Termite, XFCE, Tilda, FreeBSD VT, Terminator, Kitty, MobaXterm, LXTerminal, Microsoft's Windows Terminal, Visual Studio, Alacritty
itowns
A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
Online3DViewer
A solution to visualize and explore 3D models in your browser.
purcell-emacs.d
An Emacs configuration bundle with batteries included (by Steve Purcell)
t3d-dynamic-sky
Dynamic sky addon for t3d.
t3d-effect-composer
Post Effects extension for t3d.js.
t3d-gaussian-splatting
This is a t3d-based implementation of 3D Gaussian Splatting for Real-Time Radiance Field Rendering.
t3d-model-viewer
A Model Viewer based on t3d.js and t3d-effect-composer.
t3d-pano
Panorama extension for t3d.
t3d-particle
Particle System for t3d.js
t3d.js
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
three.js
JavaScript 3D Library.
threepipe-test1
A 3D viewer framework built on top of three.js with a focus on rendering, modularity and extensibility.
webgl2-fundamentals
WebGL 2 lessons starting from the basics